moved gizmo discovery to distinct function outside of renderfunctions

This commit is contained in:
itsmattkc
2019-03-02 10:30:50 -08:00
parent f19eded768
commit 2e400c7c55
7 changed files with 60 additions and 27 deletions
+41
View File
@@ -113,6 +113,47 @@ QVector<int> Sequence::SelectedClipIndexes()
return selected_clips;
}
Effect *Sequence::GetSelectedGizmo()
{
Effect* gizmo_ptr = nullptr;
for (int i=0;i<clips.size();i++) {
Clip* c = clips.at(i).get();
if (c != nullptr
&& c->IsActiveAt(playhead)
&& IsClipSelected(c, true)) {
// This clip is selected and currently active - we'll use this for gizmos
if (!c->effects.isEmpty()) {
// find which effect has gizmos selected, or default to the first gizmo effect we find if there is
// none selected
for (int j=0;j<c->effects.size();j++) {
Effect* e = c->effects.at(j).get();
// retrieve gizmo data from effect
if (e->are_gizmos_enabled()) {
if (gizmo_ptr == nullptr) {
gizmo_ptr = e;
}
if (e->container->selected) {
gizmo_ptr = e;
break;
}
}
}
}
if (gizmo_ptr != nullptr) {
break;
}
}
}
return gizmo_ptr;
}
bool Sequence::IsClipSelected(int clip_index, bool containing)
{
return IsClipSelected(clips.at(clip_index).get(), containing);