renderer: use qvectors instead of qlists
Should be much more efficient for large-scale projects.
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@@ -68,9 +68,9 @@ public:
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static QString GetFormatExtension();
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static QList<rational> GetFrameListFromTimeRange(TimeRangeList range_list, const rational& timebase);
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QList<rational> GetFrameListFromTimeRange(const TimeRangeList &range);
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QList<rational> GetInvalidatedFrames();
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static QVector<rational> GetFrameListFromTimeRange(TimeRangeList range_list, const rational& timebase);
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QVector<rational> GetFrameListFromTimeRange(const TimeRangeList &range);
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QVector<rational> GetInvalidatedFrames();
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protected:
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virtual void LengthChangedEvent(const rational& old, const rational& newlen) override;
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