rewrite nearly complete
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+10
-10
@@ -48,7 +48,7 @@
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#include "global/path.h"
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#include "ui/mainwindow.h"
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#include "global/math.h"
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#include "project/clipboard.h"
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#include "global/clipboard.h"
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#include "global/config.h"
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#include "transition.h"
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#include "undo/undostack.h"
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@@ -412,7 +412,7 @@ void Effect::FieldChanged() {
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}
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void Effect::delete_self() {
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olive::UndoStack.push(new EffectDeleteCommand(this));
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olive::undo_stack.push(new EffectDeleteCommand(this));
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update_ui(true);
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}
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@@ -426,7 +426,7 @@ void Effect::move_up() {
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command->clip = parent_clip;
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command->from = index_of_effect;
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command->to = command->from - 1;
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olive::UndoStack.push(command);
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olive::undo_stack.push(command);
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panel_effect_controls->Reload();
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panel_sequence_viewer->viewer_widget()->frame_update();
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}
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@@ -441,7 +441,7 @@ void Effect::move_down() {
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command->clip = parent_clip;
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command->from = index_of_effect;
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command->to = command->from + 1;
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olive::UndoStack.push(command);
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olive::undo_stack.push(command);
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panel_effect_controls->Reload();
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panel_sequence_viewer->viewer_widget()->frame_update();
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}
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@@ -488,7 +488,7 @@ void Effect::load_from_file() {
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QFile file_handle(file);
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if (file_handle.open(QFile::ReadOnly)) {
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olive::UndoStack.push(new SetEffectData(this, file_handle.readAll()));
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olive::undo_stack.push(new SetEffectData(this, file_handle.readAll()));
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file_handle.close();
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@@ -743,7 +743,7 @@ void Effect::open() {
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qWarning() << "Tried to open an effect that was already open";
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close();
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}
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if (olive::CurrentRuntimeConfig.shaders_are_enabled && (Flags() & ShaderFlag)) {
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if (olive::runtime_config.shaders_are_enabled && (Flags() & ShaderFlag)) {
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if (QOpenGLContext::currentContext() == nullptr) {
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qWarning() << "No current context to create a shader program for - will retry next repaint";
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} else {
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@@ -1023,7 +1023,7 @@ void Effect::gizmo_move(EffectGizmo* gizmo, int x_movement, int y_movement, doub
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ca->append(gizmo_dragging_actions_.at(j));
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}
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olive::UndoStack.push(ca);
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olive::undo_stack.push(ca);
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gizmo_dragging_actions_.clear();
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}
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@@ -1044,10 +1044,10 @@ void Effect::gizmo_world_to_screen(const QMatrix4x4& matrix, const QMatrix4x4& p
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projection,
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QRect(0,
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0,
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parent_clip->sequence->width,
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parent_clip->sequence->height));
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parent_clip->track()->sequence()->width,
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parent_clip->track()->sequence()->height));
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g->screen_pos[j] = QPoint(screen_pos.x(), parent_clip->sequence->height-screen_pos.y());
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g->screen_pos[j] = QPoint(screen_pos.x(), parent_clip->track()->sequence()->height-screen_pos.y());
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}
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}
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