From 2d17173a38b0f6a660b83f547c1468d70474f174 Mon Sep 17 00:00:00 2001 From: itsmattkc Date: Mon, 7 Jun 2021 00:58:04 +1000 Subject: [PATCH] mathbase: other corrections for gl es 2.0 --- app/node/math/math/mathbase.cpp | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/app/node/math/math/mathbase.cpp b/app/node/math/math/mathbase.cpp index 5011bf4f4..faceab1ab 100644 --- a/app/node/math/math/mathbase.cpp +++ b/app/node/math/math/mathbase.cpp @@ -51,10 +51,10 @@ ShaderCode MathNodeBase::GetShaderCodeInternal(const QString &shader_id, const Q vert = QStringLiteral("uniform mat4 %1;\n" "\n" - "in vec4 a_position;\n" - "in vec2 a_texcoord;\n" + "attribute vec4 a_position;\n" + "attribute vec2 a_texcoord;\n" "\n" - "out vec2 ove_texcoord;\n" + "varying vec2 ove_texcoord;\n" "\n" "void main() {\n" " gl_Position = %1 * a_position;\n" @@ -96,12 +96,10 @@ ShaderCode MathNodeBase::GetShaderCodeInternal(const QString &shader_id, const Q frag = QStringLiteral("uniform %1 %3;\n" "uniform %2 %4;\n" "\n" - "in vec2 ove_texcoord;\n" - "\n" - "out vec4 fragColor;\n" + "varying vec2 ove_texcoord;\n" "\n" "void main(void) {\n" - " fragColor = %5;\n" + " gl_FragColor = %5;\n" "}\n").arg(GetShaderUniformType(type_a), GetShaderUniformType(type_b), param_a_in,