added #225
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@@ -485,7 +485,7 @@ GLuint ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio)
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Footage* m = c->media->to_footage();
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if (!m->invalid && !(c->track >= 0 && !is_audio_device_set())) {
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if (m->ready) {
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FootageStream* ms = m->get_stream_from_file_index(c->track < 0, c->media_stream);
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const FootageStream* ms = m->get_stream_from_file_index(c->track < 0, c->media_stream);
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if (ms != NULL && is_clip_active(c, playhead)) {
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// if thread is already working, we don't want to touch this,
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// but we also don't want to hang the UI thread
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