implemented vertical "zooming" in the TimelineWidget and CurveView
This comes in the form of changing the vertical scale in the CurveView and adjusting all track heights in the Timeline.
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@@ -32,9 +32,9 @@ NodeView::NodeView(QWidget *parent) :
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setDragMode(RubberBandDrag);
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setContextMenuPolicy(Qt::CustomContextMenu);
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connect(&scene_, SIGNAL(changed(const QList<QRectF>&)), this, SLOT(ItemsChanged()));
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connect(&scene_, SIGNAL(selectionChanged()), this, SLOT(SceneSelectionChangedSlot()));
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connect(this, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(ShowContextMenu(const QPoint &)));
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connect(&scene_, &QGraphicsScene::changed, this, &NodeView::ItemsChanged);
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connect(&scene_, &QGraphicsScene::selectionChanged, this, &NodeView::SceneSelectionChangedSlot);
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connect(this, &NodeView::customContextMenuRequested, this, &NodeView::ShowContextMenu);
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}
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NodeView::~NodeView()
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@@ -50,10 +50,10 @@ void NodeView::SetGraph(NodeGraph *graph)
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}
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if (graph_ != nullptr) {
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disconnect(graph_, SIGNAL(NodeAdded(Node*)), this, SLOT(AddNode(Node*)));
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disconnect(graph_, SIGNAL(NodeRemoved(Node*)), this, SLOT(RemoveNode(Node*)));
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disconnect(graph_, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(AddEdge(NodeEdgePtr)));
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disconnect(graph_, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(RemoveEdge(NodeEdgePtr)));
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disconnect(graph_, &NodeGraph::NodeAdded, this, &NodeView::AddNode);
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disconnect(graph_, &NodeGraph::NodeRemoved, this, &NodeView::RemoveNode);
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disconnect(graph_, &NodeGraph::EdgeAdded, this, &NodeView::AddEdge);
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disconnect(graph_, &NodeGraph::EdgeRemoved, this, &NodeView::RemoveEdge);
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}
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// Clear the scene of all UI objects
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@@ -64,10 +64,10 @@ void NodeView::SetGraph(NodeGraph *graph)
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// If the graph is valid, add UI objects for each of its Nodes
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if (graph_ != nullptr) {
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connect(graph_, SIGNAL(NodeAdded(Node*)), this, SLOT(AddNode(Node*)));
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connect(graph_, SIGNAL(NodeRemoved(Node*)), this, SLOT(RemoveNode(Node*)));
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connect(graph_, SIGNAL(EdgeAdded(NodeEdgePtr)), this, SLOT(AddEdge(NodeEdgePtr)));
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connect(graph_, SIGNAL(EdgeRemoved(NodeEdgePtr)), this, SLOT(RemoveEdge(NodeEdgePtr)));
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connect(graph_, &NodeGraph::NodeAdded, this, &NodeView::AddNode);
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connect(graph_, &NodeGraph::NodeRemoved, this, &NodeView::RemoveNode);
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connect(graph_, &NodeGraph::EdgeAdded, this, &NodeView::AddEdge);
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connect(graph_, &NodeGraph::EdgeRemoved, this, &NodeView::RemoveEdge);
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QList<Node*> graph_nodes = graph_->nodes();
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@@ -233,7 +233,7 @@ void NodeView::ShowContextMenu(const QPoint &pos)
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Menu* add_menu = NodeFactory::CreateMenu();
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add_menu->setTitle(tr("Add"));
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connect(add_menu, SIGNAL(triggered(QAction*)), this, SLOT(CreateNodeSlot(QAction*)));
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connect(add_menu, &Menu::triggered, this, &NodeView::CreateNodeSlot);
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m->addMenu(add_menu);
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m->exec(mapToGlobal(pos));
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