ui: optimized widget signals for selecting clips/nodes
Decent performance optimization when working with the UI.
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@@ -51,7 +51,7 @@ void TimelineWidget::ZoomTool::MouseRelease(TimelineViewMouseEvent *event)
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// Zoom into the rubberband selection
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QRect screen_coords = parent()->rubberband_.geometry();
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parent()->EndRubberBandSelect(false, false);
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parent()->EndRubberBandSelect();
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TimelineView* reference_view = parent()->views_.first()->view();
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QPointF scene_topleft = reference_view->mapToScene(reference_view->mapFrom(parent(), screen_coords.topLeft()));
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