ui: optimized widget signals for selecting clips/nodes
Decent performance optimization when working with the UI.
This commit is contained in:
@@ -29,8 +29,7 @@
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
NodeTableView::NodeTableView(QWidget* parent) :
|
||||
QTreeWidget(parent),
|
||||
last_set_node_(nullptr)
|
||||
QTreeWidget(parent)
|
||||
{
|
||||
setColumnCount(3);
|
||||
setHeaderLabels({tr("Type"),
|
||||
@@ -41,14 +40,135 @@ NodeTableView::NodeTableView(QWidget* parent) :
|
||||
tr("A/W")});
|
||||
}
|
||||
|
||||
void NodeTableView::SelectNodes(const QList<Node *> &nodes)
|
||||
{
|
||||
foreach (Node* n, nodes) {
|
||||
QTreeWidgetItem* top_item = new QTreeWidgetItem();
|
||||
top_item->setText(0, n->Name());
|
||||
top_item->setFirstColumnSpanned(true);
|
||||
this->addTopLevelItem(top_item);
|
||||
top_level_item_map_.insert(n, top_item);
|
||||
}
|
||||
|
||||
SetTime(last_time_);
|
||||
}
|
||||
|
||||
void NodeTableView::DeselectNodes(const QList<Node *> &nodes)
|
||||
{
|
||||
foreach (Node* n, nodes) {
|
||||
delete top_level_item_map_.take(n);
|
||||
}
|
||||
}
|
||||
|
||||
void NodeTableView::SetTime(const rational &time)
|
||||
{
|
||||
last_time_ = time;
|
||||
|
||||
NodeTableTraverser traverser;
|
||||
|
||||
QMap<Node*, QTreeWidgetItem*>::const_iterator i;
|
||||
for (i=top_level_item_map_.constBegin(); i!=top_level_item_map_.constEnd(); i++) {
|
||||
Node* node = i.key();
|
||||
QTreeWidgetItem* item = i.value();
|
||||
|
||||
// Generate a value database for this node at this time
|
||||
NodeValueDatabase db = traverser.GenerateDatabase(node, TimeRange(time, time));
|
||||
|
||||
// Delete any children of this item that aren't in this database
|
||||
for (int j=0; j<item->childCount(); j++) {
|
||||
if (!db.contains(item->child(j)->data(0, Qt::UserRole).toString())) {
|
||||
delete item->takeChild(j);
|
||||
j--;
|
||||
}
|
||||
}
|
||||
|
||||
// Update all inputs
|
||||
NodeValueDatabase::const_iterator l;
|
||||
|
||||
for (l=db.begin(); l!=db.end(); l++) {
|
||||
const NodeValueTable& table = l.value();
|
||||
|
||||
NodeInput* input = node->GetInputWithID(l.key());
|
||||
if (!input) {
|
||||
// Filters out table entries that aren't inputs (like "global")
|
||||
continue;
|
||||
}
|
||||
|
||||
QTreeWidgetItem* input_item = nullptr;
|
||||
|
||||
for (int j=0; j<item->childCount(); j++) {
|
||||
QTreeWidgetItem* compare = item->child(j);
|
||||
|
||||
if (compare->data(0, Qt::UserRole).toString() == input->id()) {
|
||||
input_item = compare;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!input_item) {
|
||||
input_item = new QTreeWidgetItem();
|
||||
input_item->setText(0, input->name());
|
||||
input_item->setData(0, Qt::UserRole, input->id());
|
||||
input_item->setFirstColumnSpanned(true);
|
||||
item->addChild(input_item);
|
||||
}
|
||||
|
||||
// Create children if necessary
|
||||
while (input_item->childCount() < table.Count()) {
|
||||
input_item->addChild(new QTreeWidgetItem());
|
||||
}
|
||||
|
||||
// Remove children if necessary
|
||||
while (input_item->childCount() > table.Count()) {
|
||||
delete input_item->takeChild(input_item->childCount() - 1);
|
||||
}
|
||||
|
||||
for (int j=0;j<table.Count();j++) {
|
||||
const NodeValue& value = table.at(table.Count() - 1 - j);
|
||||
|
||||
// Create item
|
||||
QTreeWidgetItem* sub_item = input_item->child(j);
|
||||
|
||||
// Set data type name
|
||||
sub_item->setText(0, NodeParam::GetPrettyDataTypeName(value.type()));
|
||||
|
||||
// Determine source
|
||||
QString source_name;
|
||||
if (value.source()) {
|
||||
source_name = value.source()->Name();
|
||||
} else {
|
||||
source_name = tr("(unknown)");
|
||||
}
|
||||
sub_item->setText(1, source_name);
|
||||
|
||||
switch (value.type()) {
|
||||
case NodeParam::kTexture:
|
||||
{
|
||||
// NodeTableTraverser puts video params in here
|
||||
VideoParams p = value.data().value<VideoParams>();
|
||||
int channel_count = PixelFormat::ChannelCount(p.format());
|
||||
|
||||
for (int k=0;k<channel_count;k++) {
|
||||
this->setItemWidget(sub_item, 2 + k, new QCheckBox());
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
QVector<QVariant> split_values = input->split_normal_value_into_track_values(value.data());
|
||||
for (int k=0;k<split_values.size();k++) {
|
||||
sub_item->setText(2 + k, NodeInput::ValueToString(value.type(), split_values.at(k)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
void NodeTableView::SetNode(Node *n, const rational &time)
|
||||
{
|
||||
if (last_set_node_ != n) {
|
||||
// Clear everything if the node has changed
|
||||
clear();
|
||||
}
|
||||
last_set_node_ = n;
|
||||
|
||||
NodeTableTraverser traverser;
|
||||
NodeValueDatabase db = traverser.GenerateDatabase(n, TimeRange(time, time));
|
||||
|
||||
@@ -141,15 +261,6 @@ void NodeTableView::SetNode(Node *n, const rational &time)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void NodeTableView::SetMultipleNodeMessage()
|
||||
{
|
||||
this->clear();
|
||||
|
||||
QTreeWidgetItem* item = new QTreeWidgetItem();
|
||||
item->setText(0, tr("Multiple nodes selected"));
|
||||
item->setFirstColumnSpanned(true);
|
||||
this->addTopLevelItem(item);
|
||||
}
|
||||
*/
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
|
||||
Reference in New Issue
Block a user