fix: bug-fix sweep across node, audio, render, plugin subsystems
Node core: - MathNode/TrigonometryNode combo strings realigned with Operation enums - mathbase scalar/vector operand pick no longer uses bitwise type checks - NodeSetPositionAndDependenciesRecursively moves dependencies again - RemoveAllKeyframes undo actually restores keyframes - NodeGroup GetInputName null-deref guard, passthrough ids use input id - NodeValueTable::Has is an exact type match; tag fallback only for empty tags; kStrCombo/kPushButton get data type names - delete_all_keyframes no longer loops forever on unparented keyframes; keyframe-load failures propagate; rational interpolation falls back to double; OpacityEffect no longer leaks its internal MathNode Audio/footage: - AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn prepend length bookkeeping, OverwriteSums source channel indexing - PanNode inserts the pan value into the sample job (keyframed pan works); OutputParamsChanged is emitted on device change; PortAudio device indices are validated before Pa_GetDeviceInfo - Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate lengths, GetStreamIndex bounds-checked, CheckFootage clears stale state on missing files, failed probes are not cached, FootageDescription::Load requires its own root element Render/track: - ViewerOutput pushes the tagged samples value; TrackList disconnects the track-height lambda; GetTrackFromReference validity check - RenderManager dummy backend: null-initialized threads, guarded decoder-cache/timer paths; Renderer::Destroy releases color cache shaders/textures; unknown dynamic backends no longer alias to oakgl - SharedMemoryRegion POSIX attach validates segment size; ReadMessage skips blank lines instead of failing; GC counter clamped; IsRenderingCustomRange implemented; TimeOffsetNode gets a true inverse OutputTimeAdjustment; zero-speed clips return the held frame Plugin/nodes: - OliveClip: stored default region of definition is honored, on-demand images are cached; OliveHost sets host identity properties and logs instead of showing modal dialogs offscreen; Plugin.h dead decls gone - DespillNode guards graph-less use with Rec.709 fallback; description typos fixed (despill, swirl); mosaic applies when only one axis matches; Windows-only Project filename separator test fixed
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+18
-5
@@ -129,16 +129,24 @@ QVariant Renderer::GetDefaultShader()
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void Renderer::Destroy()
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{
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destroyed_ = true;
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if (lifetime_) {
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lifetime_->alive = false;
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}
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if (!default_shader_.isNull()) {
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DestroyNativeShader(default_shader_);
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default_shader_.clear();
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}
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color_cache_.clear();
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{
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QMutexLocker locker(&color_cache_mutex_);
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// Destroy the cached native shaders explicitly. The LUT textures are
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// TexturePtrs whose destructors call DestroyTexture(), so the cache must
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// be cleared while the renderer is still alive for those to be honored.
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for (auto it = color_cache_.begin(); it != color_cache_.end(); it++) {
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if (!it->compiled_shader.isNull()) {
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DestroyNativeShader(it->compiled_shader);
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}
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}
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color_cache_.clear();
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}
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if (!interlace_texture_.isNull()) {
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DestroyNativeShader(interlace_texture_);
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@@ -150,6 +158,11 @@ void Renderer::Destroy()
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}
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texture_cache_.clear();
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destroyed_ = true;
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if (lifetime_) {
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lifetime_->alive = false;
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}
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DestroyInternal();
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}
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