build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
This commit is contained in:
@@ -0,0 +1,190 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_DISKMANAGER_H
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#define OAK_DISKMANAGER_H
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#include <QMap>
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#include <QMutex>
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#include <QObject>
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#include <QTimer>
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#include <functional>
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#include "common/define.h"
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#include "node/project.h"
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namespace olive
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{
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class DiskCacheFolder : public QObject {
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Q_OBJECT
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public:
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DiskCacheFolder(const QString &path, QObject *parent = nullptr);
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virtual ~DiskCacheFolder() override;
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bool clear_cache();
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void accessed(const QString &filename);
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void created_file(const QString &filename);
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const QString &get_path() const
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{
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return path_;
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}
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void set_path(const QString &path);
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qint64 get_limit() const
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{
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return limit_;
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}
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bool get_clear_on_close() const
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{
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return clear_on_close_;
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}
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void set_limit(qint64 l)
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{
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limit_ = l;
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}
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void set_clear_on_close(bool e)
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{
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clear_on_close_ = e;
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}
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bool delete_specific_file(const QString &f);
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signals:
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void deleted_frame(const QString &path, const QString &filename);
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private:
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struct HashTime {
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qint64 file_size;
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qint64 access_time;
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};
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bool delete_file_internal(QMap<QString, HashTime>::iterator hash_to_delete);
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bool delete_least_recent();
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void close_cache_folder();
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QString path_;
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QString index_path_;
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QMap<QString, HashTime> disk_data_;
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qint64 consumption_;
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qint64 limit_;
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bool clear_on_close_;
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QTimer save_timer_;
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private slots:
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void save_disk_cache_index();
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};
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class DiskManager : public QObject {
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Q_OBJECT
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public:
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static void create_instance();
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static void destroy_instance();
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static DiskManager *instance();
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bool clear_disk_cache(const QString &cache_folder);
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DiskCacheFolder *get_default_cache_folder() const
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{
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// The first folder will always be the default
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return open_folders_.first();
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}
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const QString &get_default_cache_path() const
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{
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return get_default_cache_folder()->get_path();
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}
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DiskCacheFolder *get_open_folder(const QString &path);
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const QVector<DiskCacheFolder *> &get_open_folders() const
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{
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return open_folders_;
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}
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static bool show_disk_cache_change_confirmation_dialog(QWidget *parent);
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static QString get_default_disk_cache_config_file();
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static QString get_default_disk_cache_path();
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/**
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* @brief Handler showing the disk cache settings dialog for a folder
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*
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* Registered by the UI layer (e.g. a DiskCacheDialog-based
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* implementation), since the engine cannot show dialogs itself. Without
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* a handler, the request is logged and skipped.
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*/
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using ShowDiskCacheSettingsHandler =
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std::function<void(DiskCacheFolder *folder, QWidget *parent)>;
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static void set_show_disk_cache_settings_handler(
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ShowDiskCacheSettingsHandler handler);
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void show_disk_cache_settings_dialog(DiskCacheFolder *folder, QWidget *parent);
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void show_disk_cache_settings_dialog(const QString &path, QWidget *parent);
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public slots:
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void accessed(const QString &cache_folder, const QString &filename);
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void created_file(const QString &cache_folder, const QString &filename);
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void delete_specific_file(const QString &filename);
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signals:
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void deleted_frame(const QString &path, const QString &filename);
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void invalidate_project(Project *p);
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private:
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DiskManager();
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virtual ~DiskManager() override;
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static DiskManager *instance_;
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static ShowDiskCacheSettingsHandler show_disk_cache_settings_handler_;
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QVector<DiskCacheFolder *> open_folders_;
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};
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}
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#endif // OAK_DISKMANAGER_H
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