build: split the engine into liboakengine.so; worker drops the UI entirely

Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
This commit is contained in:
2026-07-20 03:23:28 +08:00
parent 026ff94b5e
commit 28c4426236
604 changed files with 243 additions and 172 deletions
+528
View File
@@ -0,0 +1,528 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEVALUE_H
#define OAK_NODEVALUE_H
#include <QMatrix4x4>
#include <QString>
#include <QVariant>
#include <QVector>
#include "common/qtutils.h"
#include "node/splitvalue.h"
#include "render/texture.h"
namespace olive
{
class Node;
class NodeValue;
class NodeValueTable;
using NodeValueArray = std::map<int, NodeValue>;
using NodeValueTableArray = std::map<int, NodeValueTable>;
class NodeValue {
public:
/**
* @brief The types of data that can be passed between Nodes
*/
enum Type {
k_none,
/**
****************************** SPECIFIC IDENTIFIERS ******************************
*/
/**
* Integer type
*
* Resolves to int64_t.
*/
k_int,
/**
* Decimal (floating-point) type
*
* Resolves to `double`.
*/
k_float,
/**
* Decimal (Rational) type
*
* Resolves to `double`.
*/
k_rational,
/**
* Boolean type
*
* Resolves to `bool`.
*/
k_boolean,
/**
* Floating-point type
*
* Resolves to `Color`.
*
* Colors passed around the nodes should always be in reference space and preferably use
*/
k_color,
/**
* Matrix type
*
* Resolves to `QMatrix4x4`.
*/
k_matrix,
/**
* Text type
*
* Resolves to `QString`.
*/
k_text,
/**
* Font type
*
* Resolves to `QFont`.
*/
k_font,
/**
* File type
*
* Resolves to a `QString` containing an absolute file path.
*/
k_file,
/**
* Image buffer type
*
* True value type depends on the render engine used.
*/
k_texture,
/**
* Audio samples type
*
* Resolves to `SampleBufferPtr`.
*/
k_samples,
/**
* Two-dimensional vector (XY) type
*
* Resolves to `QVector2D`.
*/
k_vec2,
/**
* Three-dimensional vector (XYZ) type
*
* Resolves to `QVector3D`.
*/
k_vec3,
/**
* Four-dimensional vector (XYZW) type
*
* Resolves to `QVector4D`.
*/
k_vec4,
/**
* Cubic bezier type that contains three X/Y coordinates, the main point, and two control points
*
* Resolves to `Bezier`
*/
k_bezier,
/**
* ComboBox type
*
* Resolves to `int` - the index currently selected
*/
k_combo,
/**
* ComboBox type
*
* Resolves to `QString` - the text of choice currently selected
* This is to support the OpenFX type kOfxParamTypeStrChoice
*/
k_str_combo,
/**
* Video Parameters type
*
* Resolves to `VideoParams`
*/
k_video_params,
/**
* Audio Parameters type
*
* Resolves to `AudioParams`
*/
k_audio_params,
/**
* Subtitle Parameters type
*
* Resolves to `SubtitleParams`
*/
k_subtitle_params,
/**
* Binary Data
*/
k_binary,
/**
*Push Button
*/
k_push_button,
/**
* End of list
*/
k_data_type_count
};
NodeValue()
: type_(k_none)
, from_(nullptr)
, array_(false)
{
}
template <typename T>
NodeValue(Type type, const T &data, const Node *from = nullptr,
bool array = false, const QString &tag = QString())
: type_(type)
, from_(from)
, tag_(tag)
, array_(array)
{
set_value(data);
}
template <typename T>
NodeValue(Type type, const T &data, const Node *from, const QString &tag)
: NodeValue(type, data, from, false, tag)
{
}
Type type() const
{
return type_;
}
template <typename T> T value() const
{
return data_.value<T>();
}
template <typename T> void set_value(const T &v)
{
data_ = QVariant::fromValue(v);
}
const QVariant &data() const
{
return data_;
}
template <typename T> bool canConvert() const
{
return data_.canConvert<T>();
}
const QString &tag() const
{
return tag_;
}
void set_tag(const QString &tag)
{
tag_ = tag;
}
const Node *source() const
{
return from_;
}
bool array() const
{
return array_;
}
bool operator==(const NodeValue &rhs) const
{
return type_ == rhs.type_ && tag_ == rhs.tag_ && data_ == rhs.data_;
}
operator bool() const
{
return !data_.isNull();
}
static QString get_pretty_data_type_name(Type type);
static QString get_data_type_name(Type type);
static NodeValue::Type get_data_type_from_name(const QString &n);
static QString value_to_string(Type data_type, const QVariant &value,
bool value_is_a_key_track);
static QString value_to_string(const NodeValue &v, bool value_is_a_key_track)
{
return value_to_string(v.type_, v.data_, value_is_a_key_track);
}
static QVariant string_to_value(Type data_type, const QString &string,
bool value_is_a_key_track);
static QVector<QVariant>
split_normal_value_into_track_values(Type type, const QVariant &value);
static QVariant
combine_track_values_into_normal_value(Type type,
const QVector<QVariant> &split);
SplitValue to_split_value() const
{
return split_normal_value_into_track_values(type_, data_);
}
/**
* @brief Returns whether a data type can be interpolated or not
*/
static bool type_can_be_interpolated(NodeValue::Type type)
{
return type == k_float || type == k_vec2 || type == k_vec3 ||
type == k_vec4 || type == k_bezier || type == k_color ||
type == k_rational;
}
static bool type_is_numeric(NodeValue::Type type)
{
return type == k_float || type == k_int || type == k_rational;
}
static bool type_is_vector(NodeValue::Type type)
{
return type == k_vec2 || type == k_vec3 || type == k_vec4;
}
static bool type_is_buffer(NodeValue::Type type)
{
return type == k_texture || type == k_samples;
}
static int get_number_of_keyframe_tracks(Type type);
static void validate_vector_string(QStringList *list, int count);
TexturePtr to_texture() const
{
return value<TexturePtr>();
}
SampleBuffer to_samples() const
{
return value<SampleBuffer>();
}
bool to_bool() const
{
return value<bool>();
}
double to_double() const
{
return value<double>();
}
int64_t to_int() const
{
return value<int64_t>();
}
Rational to_rational() const
{
return value<olive::core::Rational>();
}
QString to_string() const
{
return value<QString>();
}
Color to_color() const
{
return value<olive::core::Color>();
}
QMatrix4x4 to_matrix() const
{
return value<QMatrix4x4>();
}
VideoParams to_video_params() const
{
return value<VideoParams>();
}
AudioParams to_audio_params() const
{
return value<AudioParams>();
}
QVector2D to_vec2() const
{
return value<QVector2D>();
}
QVector3D to_vec3() const
{
return value<QVector3D>();
}
QVector4D to_vec4() const
{
return value<QVector4D>();
}
Bezier to_bezier() const
{
return value<Bezier>();
}
NodeValueArray to_array() const
{
return value<NodeValueArray>();
}
private:
Type type_;
QVariant data_;
const Node *from_;
QString tag_;
bool array_;
};
class NodeValueTable {
public:
NodeValueTable() = default;
NodeValue get(NodeValue::Type type, const QString &tag = QString()) const
{
QVector<NodeValue::Type> types = { type };
return get(types, tag);
}
NodeValue get(const QVector<NodeValue::Type> &type,
const QString &tag = QString()) const;
NodeValue take(NodeValue::Type type, const QString &tag = QString())
{
QVector<NodeValue::Type> types = { type };
return take(types, tag);
}
NodeValue take(const QVector<NodeValue::Type> &type,
const QString &tag = QString());
void push(const NodeValue &value)
{
values_.append(value);
}
void push(const NodeValueTable &value)
{
values_.append(value.values_);
}
template <typename T>
void push(NodeValue::Type type, const T &data, const Node *from,
bool array = false, const QString &tag = QString())
{
push(NodeValue(type, data, from, array, tag));
}
template <typename T>
void push(NodeValue::Type type, const T &data, const Node *from,
const QString &tag)
{
push(NodeValue(type, data, from, false, tag));
}
void prepend(const NodeValue &value)
{
values_.prepend(value);
}
template <typename T>
void prepend(NodeValue::Type type, const T &data, const Node *from,
bool array = false, const QString &tag = QString())
{
prepend(NodeValue(type, data, from, array, tag));
}
template <typename T>
void prepend(NodeValue::Type type, const T &data, const Node *from,
const QString &tag)
{
prepend(NodeValue(type, data, from, false, tag));
}
const NodeValue &at(int index) const
{
return values_.at(index);
}
NodeValue take_at(int index)
{
return values_.takeAt(index);
}
int count() const
{
return values_.size();
}
bool has(NodeValue::Type type) const;
void remove(const NodeValue &v);
void clear()
{
values_.clear();
}
bool isEmpty() const
{
return values_.isEmpty();
}
int get_value_index(const QVector<NodeValue::Type> &type,
const QString &tag) const;
static NodeValueTable merge(QList<NodeValueTable> tables);
private:
QVector<NodeValue> values_;
};
using NodeValueRow = QHash<QString, NodeValue>;
}
Q_DECLARE_METATYPE(olive::NodeValue)
Q_DECLARE_METATYPE(olive::NodeValueTable)
#endif // OAK_NODEVALUE_H