build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
This commit is contained in:
@@ -0,0 +1,90 @@
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/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef OAK_CURRENT_H
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#define OAK_CURRENT_H
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#include "pluginSupport/olivehost.h"
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#include "render/videoparams.h"
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#include "render/job/pluginjob.h"
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class Current {
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public:
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static Current &getInstance()
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{
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return current;
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}
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olive::VideoParams ¤t_video_params()
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{
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return currentVideoParams_;
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}
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olive::AudioParams ¤t_audio_params()
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{
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return currentAudioParams_;
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}
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void setCurrentVideoParams(olive::VideoParams ¶ms)
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{
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currentVideoParams_ = params;
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}
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void setCurrentAudioParams(olive::AudioParams ¶ms)
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{
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currentAudioParams_ = params;
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}
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void setCurrentVideoParams(olive::VideoParams &¶ms)
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{
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currentVideoParams_ = params;
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}
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void setCurrentAudioParams(olive::AudioParams &¶ms)
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{
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currentAudioParams_ = params;
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}
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bool interactive()
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{
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return true;
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}
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std::shared_ptr<olive::plugin::OliveHost> plugin_host()
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{
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return myHost_;
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}
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void setPluginHost(std::shared_ptr<olive::plugin::OliveHost> host)
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{
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myHost_ = host;
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}
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std::shared_ptr<OFX::Host::ImageEffect::PluginCache> plugin_cache()
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{
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return plugin_cache_;
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}
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void
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setPluginCache(std::shared_ptr<OFX::Host::ImageEffect::PluginCache> cache)
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{
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plugin_cache_ = cache;
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}
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private:
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static Current current;
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olive::VideoParams currentVideoParams_;
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olive::AudioParams currentAudioParams_;
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std::shared_ptr<olive::plugin::OliveHost> myHost_;
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std::shared_ptr<OFX::Host::ImageEffect::PluginCache> plugin_cache_;
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};
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#endif //OAK_CURRENT_H
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