build: split the engine into liboakengine.so; worker drops the UI entirely

Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
This commit is contained in:
2026-07-20 03:23:28 +08:00
parent 026ff94b5e
commit 28c4426236
604 changed files with 243 additions and 172 deletions
+90
View File
@@ -0,0 +1,90 @@
/*
* Oak Video Editor - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef OAK_CURRENT_H
#define OAK_CURRENT_H
#include "pluginSupport/olivehost.h"
#include "render/videoparams.h"
#include "render/job/pluginjob.h"
class Current {
public:
static Current &getInstance()
{
return current;
}
olive::VideoParams &current_video_params()
{
return currentVideoParams_;
}
olive::AudioParams &current_audio_params()
{
return currentAudioParams_;
}
void setCurrentVideoParams(olive::VideoParams &params)
{
currentVideoParams_ = params;
}
void setCurrentAudioParams(olive::AudioParams &params)
{
currentAudioParams_ = params;
}
void setCurrentVideoParams(olive::VideoParams &&params)
{
currentVideoParams_ = params;
}
void setCurrentAudioParams(olive::AudioParams &&params)
{
currentAudioParams_ = params;
}
bool interactive()
{
return true;
}
std::shared_ptr<olive::plugin::OliveHost> plugin_host()
{
return myHost_;
}
void setPluginHost(std::shared_ptr<olive::plugin::OliveHost> host)
{
myHost_ = host;
}
std::shared_ptr<OFX::Host::ImageEffect::PluginCache> plugin_cache()
{
return plugin_cache_;
}
void
setPluginCache(std::shared_ptr<OFX::Host::ImageEffect::PluginCache> cache)
{
plugin_cache_ = cache;
}
private:
static Current current;
olive::VideoParams currentVideoParams_;
olive::AudioParams currentAudioParams_;
std::shared_ptr<olive::plugin::OliveHost> myHost_;
std::shared_ptr<OFX::Host::ImageEffect::PluginCache> plugin_cache_;
};
#endif //OAK_CURRENT_H