use OIIO DWAA for cache

This commit is contained in:
itsmattkc
2019-08-29 14:44:01 +10:00
parent 836943e58a
commit 27effb9473
11 changed files with 140 additions and 40 deletions
@@ -1,7 +1,9 @@
#include "rendererdownloadthread.h"
#include <QFile>
#include <OpenImageIO/imageio.h>
#include "common/define.h"
#include "render/pixelservice.h"
RendererDownloadThread::RendererDownloadThread(QOpenGLContext *share_ctx,
@@ -81,21 +83,31 @@ void RendererDownloadThread::ProcessLoop()
format_info.pixel_type,
data_buffer);
render_instance()->context()->extraFunctions()->glFramebufferTexture2D(
GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0
);
xf->glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
0,
0);
f->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
QFile data_dump(working_filename);
std::string working_fn_std = working_filename.toStdString();
if (data_dump.open(QFile::WriteOnly)) {
data_dump.write(reinterpret_cast<char*>(data_buffer), buffer_size);
std::unique_ptr<OIIO::ImageOutput> out = OIIO::ImageOutput::create(working_fn_std);
data_dump.close();
if (out) {
OIIO::ImageSpec spec(working_texture->width(), working_texture->height(), kRGBAChannels, format_info.oiio_desc);
spec.attribute("compression", "dwaa:200");
out->open(working_fn_std, spec);
out->write_image(format_info.oiio_desc, data_buffer);
out->close();
}
qDebug() << "Saved" << working_filename;
qDebug() << this << "saved" << working_filename;
}