added routines for alpha channel editing
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+18
-4
@@ -153,15 +153,12 @@ void ViewerWidget::seek_from_click(int x) {
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viewer->seek(getFrameFromScreenPoint(waveform_zoom, x+waveform_scroll));
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}
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double get_timecode(Clip* c, long playhead) {
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return ((double)(playhead-c->get_timeline_in_with_transition()+c->get_clip_in_with_transition())/(double)c->sequence->frame_rate);
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}
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EffectGizmo* ViewerWidget::get_gizmo_from_mouse(int x, int y) {
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if (gizmos != NULL) {
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double multiplier = (double) viewer->seq->width / (double) width();
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QPoint mouse_pos(qRound(x*multiplier), qRound(y*multiplier));
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int dot_size = 2 * qRound(GIZMO_DOT_SIZE * multiplier);
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int target_size = 2 * qRound(GIZMO_TARGET_SIZE * multiplier);
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for (int i=0;i<gizmos->gizmo_count();i++) {
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EffectGizmo* g = gizmos->gizmo(i);
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@@ -179,6 +176,14 @@ EffectGizmo* ViewerWidget::get_gizmo_from_mouse(int x, int y) {
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return g;
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}
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break;
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case GIZMO_TYPE_TARGET:
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if (mouse_pos.x() > g->screen_pos[0].x() - target_size
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&& mouse_pos.y() > g->screen_pos[0].y() - target_size
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&& mouse_pos.x() < g->screen_pos[0].x() + target_size
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&& mouse_pos.y() < g->screen_pos[0].y() + target_size) {
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return g;
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}
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break;
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}
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}
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@@ -813,6 +818,7 @@ void ViewerWidget::paintGL() {
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glGetFloatv(GL_CURRENT_COLOR, color);
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float dot_size = GIZMO_DOT_SIZE / width() * viewer->seq->width;
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float target_size = GIZMO_TARGET_SIZE / width() * viewer->seq->width;
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glPushMatrix();
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glLoadIdentity();
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@@ -840,6 +846,14 @@ void ViewerWidget::paintGL() {
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glVertex3f(g->screen_pos[0].x(), g->screen_pos[0].y(), gizmo_z);
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glEnd();
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break;
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case GIZMO_TYPE_DOT: // draw target
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glBegin(GL_QUADS);
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glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()-target_size, gizmo_z);
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glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()-target_size, gizmo_z);
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glVertex3f(g->screen_pos[0].x()+target_size, g->screen_pos[0].y()+target_size, gizmo_z);
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glVertex3f(g->screen_pos[0].x()-target_size, g->screen_pos[0].y()+target_size, gizmo_z);
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glEnd();
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break;
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}
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}
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glPopMatrix();
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