node: fixed bug that failed to load some default values from shader xml
This commit is contained in:
@@ -27,14 +27,18 @@
|
||||
<param id="softness_in" type="float">
|
||||
<name lang="en_US">Softness</name>
|
||||
<min>0</min>
|
||||
<default>10</default>
|
||||
<default>
|
||||
<value>10</value>
|
||||
</default>
|
||||
</param>
|
||||
|
||||
<!-- Parameter: Opacity Input -->
|
||||
<param id="opacity_in" type="float">
|
||||
<name lang="en_US">Opacity</name>
|
||||
<min>0</min>
|
||||
<default>80</default>
|
||||
<default>
|
||||
<value>80</value>
|
||||
</default>
|
||||
<max>100</max>
|
||||
</param>
|
||||
|
||||
@@ -42,13 +46,17 @@
|
||||
<param id="distance_in" type="float">
|
||||
<name lang="en_US">Distance</name>
|
||||
<min>0</min>
|
||||
<default>10</default>
|
||||
<default>
|
||||
<value>10</value>
|
||||
</default>
|
||||
</param>
|
||||
|
||||
<!-- Parameter: Direction Input -->
|
||||
<param id="direction_in" type="float">
|
||||
<name lang="en_US">Direction</name>
|
||||
<default>45</default>
|
||||
<default>
|
||||
<value>45</value>
|
||||
</default>
|
||||
</param>
|
||||
|
||||
<!-- Qt Resource path to fragment shader -->
|
||||
|
||||
Reference in New Issue
Block a user