fixed opengl context corruption when docking/undocking viewer
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@@ -197,14 +197,6 @@ void EffectControls::load_effects() {
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}
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}
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if (selected_clips.size() > 0) {
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// ui->scrollArea->setMinimumWidth(ui->effects_area->width());
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/*ui->effects_area->layout()->update();
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ui->effects_area->layout()->activate();
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qDebug() << ui->effects_area->height();
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ui->keyframeView->resize(ui->keyframeView->width(), ui->effects_area->height());*/
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ui->keyframeView->setMinimumHeight(ui->effects_area->height());
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ui->keyframeView->setEnabled(true);
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ui->keyframeView->visible_in = effects_in;
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