many improvements and reimplementations

This commit is contained in:
itsmattkc
2021-11-29 21:22:49 -08:00
parent 495b07fc55
commit 239a019690
21 changed files with 874 additions and 495 deletions
+82 -34
View File
@@ -53,29 +53,16 @@ void NodeViewContext::AddChild(Node *node)
NodeViewItem *item = new NodeViewItem(node, context_, this);
item->SetFlowDirection(flow_dir_);
connect(node, &Node::InputConnected, this, &NodeViewContext::ChildInputConnected);
connect(node, &Node::InputDisconnected, this, &NodeViewContext::ChildInputDisconnected);
AddNodeInternal(node, item);
item_map_.insert(node, item);
if (node == context_) {
item->SetLabelAsOutput(true);
}
for (auto it=node->output_connections().cbegin(); it!=node->output_connections().cend(); it++) {
if (!it->second.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
AddEdgeInternal(node, it->second, item, other_item);
}
if (NodeGroup *group = dynamic_cast<NodeGroup*>(node)) {
foreach (Node *n, group->GetNodes()) {
// Use this item as the representative for all of these nodes too
AddNodeInternal(n, item);
}
}
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
if (!it->first.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second)) {
AddEdgeInternal(it->second, it->first, other_item, item);
}
}
connect(group, &NodeGroup::NodeAddedToGroup, this, &NodeViewContext::GroupAddedNode);
connect(group, &NodeGroup::NodeRemovedFromGroup, this, &NodeViewContext::GroupRemovedNode);
}
UpdateRect();
@@ -95,12 +82,28 @@ void NodeViewContext::RemoveChild(Node *node)
// Delete edges first because the edge destructor will try to reference item (maybe that should
// be changed...)
QVector<NodeViewEdge*> edges_to_remove = item->edges();
QVector<NodeViewEdge*> edges_to_remove = item->GetAllEdgesRecursively();
foreach (NodeViewEdge *edge, edges_to_remove) {
ChildInputDisconnected(edge->output(), edge->input());
if (node == item->GetNode() || edge->output() == node || edge->input().node() == node) {
ChildInputDisconnected(edge->output(), edge->input());
}
}
delete item;
// Check if this item is specifically for this node and the node is a group. If so, remove it for
// all other entries in the map.
if (item->GetNode() == node) {
if (dynamic_cast<NodeGroup*>(item->GetNode())) {
for (auto it=item_map_.begin(); it!=item_map_.end(); ) {
if (it.value() == item) {
it = item_map_.erase(it);
} else {
it++;
}
}
}
delete item;
}
}
void NodeViewContext::ChildInputConnected(Node *output, const NodeInput &input)
@@ -108,7 +111,7 @@ void NodeViewContext::ChildInputConnected(Node *output, const NodeInput &input)
// Add edge
if (!input.IsHidden()) {
if (NodeViewItem* output_item = item_map_.value(output)) {
AddEdgeInternal(output, input, output_item, item_map_.value(input.node()));
AddEdgeInternal(output, input, output_item, item_map_.value(input.node())->GetItemForInput(input));
}
}
}
@@ -117,8 +120,9 @@ bool NodeViewContext::ChildInputDisconnected(Node *output, const NodeInput &inpu
{
// Remove edge
for (int i=0; i<edges_.size(); i++) {
if (edges_.at(i)->output() == output && edges_.at(i)->input() == input) {
delete edges_.at(i);
NodeViewEdge *e = edges_.at(i);
if (e->output() == output && e->input() == input) {
delete e;
edges_.removeAt(i);
return true;
}
@@ -154,10 +158,6 @@ void NodeViewContext::SetFlowDirection(NodeViewCommon::FlowDirection dir)
foreach (NodeViewItem *item, item_map_) {
item->SetFlowDirection(dir);
}
foreach (NodeViewEdge *edge, edges_) {
edge->SetFlowDirection(dir);
}
}
void NodeViewContext::SetCurvedEdges(bool e)
@@ -201,7 +201,9 @@ QVector<NodeViewItem *> NodeViewContext::GetSelectedItems() const
for (auto it=item_map_.cbegin(); it!=item_map_.cend(); it++) {
if (it.value()->isSelected()) {
items.append(it.value());
if (!items.contains(it.value())) {
items.append(it.value());
}
}
}
@@ -269,16 +271,62 @@ void NodeViewContext::mousePressEvent(QGraphicsSceneMouseEvent *event)
super::mousePressEvent(event);
}
NodeViewEdge* NodeViewContext::AddEdgeInternal(Node *output, const NodeInput& input, NodeViewItem *from, NodeViewItem *to)
void NodeViewContext::AddNodeInternal(Node *node, NodeViewItem *item)
{
connect(node, &Node::InputConnected, this, &NodeViewContext::ChildInputConnected);
connect(node, &Node::InputDisconnected, this, &NodeViewContext::ChildInputDisconnected);
item_map_.insert(node, item);
if (node == context_) {
item->SetLabelAsOutput(true);
}
for (auto it=node->output_connections().cbegin(); it!=node->output_connections().cend(); it++) {
if (!it->second.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
AddEdgeInternal(node, it->second, item, other_item->GetItemForInput(it->second));
}
}
}
for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
if (!it->first.IsHidden()) {
if (NodeViewItem *other_item = item_map_.value(it->second)) {
AddEdgeInternal(it->second, it->first, other_item, item->GetItemForInput(it->first));
}
}
}
}
void NodeViewContext::AddEdgeInternal(Node *output, const NodeInput& input, NodeViewItem *from, NodeViewItem *to)
{
if (from == to) {
return;
}
NodeViewEdge* edge_ui = new NodeViewEdge(output, input, from, to, this);
edge_ui->SetFlowDirection(flow_dir_);
edge_ui->Adjust();
edge_ui->SetCurved(curved_edges_);
edges_.append(edge_ui);
}
return edge_ui;
void NodeViewContext::GroupAddedNode(Node *node)
{
NodeGroup *group = static_cast<NodeGroup*>(sender());
AddNodeInternal(node, item_map_.value(group));
}
void NodeViewContext::GroupRemovedNode(Node *node)
{
NodeGroup *group = static_cast<NodeGroup*>(sender());
if (item_map_.value(node) == item_map_.value(group)) {
item_map_.remove(node);
}
}
}