many improvements and reimplementations
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@@ -53,29 +53,16 @@ void NodeViewContext::AddChild(Node *node)
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NodeViewItem *item = new NodeViewItem(node, context_, this);
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item->SetFlowDirection(flow_dir_);
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connect(node, &Node::InputConnected, this, &NodeViewContext::ChildInputConnected);
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connect(node, &Node::InputDisconnected, this, &NodeViewContext::ChildInputDisconnected);
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AddNodeInternal(node, item);
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item_map_.insert(node, item);
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if (node == context_) {
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item->SetLabelAsOutput(true);
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}
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for (auto it=node->output_connections().cbegin(); it!=node->output_connections().cend(); it++) {
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if (!it->second.IsHidden()) {
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if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
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AddEdgeInternal(node, it->second, item, other_item);
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}
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if (NodeGroup *group = dynamic_cast<NodeGroup*>(node)) {
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foreach (Node *n, group->GetNodes()) {
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// Use this item as the representative for all of these nodes too
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AddNodeInternal(n, item);
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}
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}
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for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
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if (!it->first.IsHidden()) {
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if (NodeViewItem *other_item = item_map_.value(it->second)) {
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AddEdgeInternal(it->second, it->first, other_item, item);
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}
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}
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connect(group, &NodeGroup::NodeAddedToGroup, this, &NodeViewContext::GroupAddedNode);
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connect(group, &NodeGroup::NodeRemovedFromGroup, this, &NodeViewContext::GroupRemovedNode);
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}
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UpdateRect();
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@@ -95,12 +82,28 @@ void NodeViewContext::RemoveChild(Node *node)
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// Delete edges first because the edge destructor will try to reference item (maybe that should
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// be changed...)
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QVector<NodeViewEdge*> edges_to_remove = item->edges();
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QVector<NodeViewEdge*> edges_to_remove = item->GetAllEdgesRecursively();
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foreach (NodeViewEdge *edge, edges_to_remove) {
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ChildInputDisconnected(edge->output(), edge->input());
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if (node == item->GetNode() || edge->output() == node || edge->input().node() == node) {
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ChildInputDisconnected(edge->output(), edge->input());
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}
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}
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delete item;
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// Check if this item is specifically for this node and the node is a group. If so, remove it for
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// all other entries in the map.
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if (item->GetNode() == node) {
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if (dynamic_cast<NodeGroup*>(item->GetNode())) {
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for (auto it=item_map_.begin(); it!=item_map_.end(); ) {
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if (it.value() == item) {
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it = item_map_.erase(it);
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} else {
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it++;
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}
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}
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}
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delete item;
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}
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}
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void NodeViewContext::ChildInputConnected(Node *output, const NodeInput &input)
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@@ -108,7 +111,7 @@ void NodeViewContext::ChildInputConnected(Node *output, const NodeInput &input)
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// Add edge
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if (!input.IsHidden()) {
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if (NodeViewItem* output_item = item_map_.value(output)) {
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AddEdgeInternal(output, input, output_item, item_map_.value(input.node()));
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AddEdgeInternal(output, input, output_item, item_map_.value(input.node())->GetItemForInput(input));
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}
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}
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}
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@@ -117,8 +120,9 @@ bool NodeViewContext::ChildInputDisconnected(Node *output, const NodeInput &inpu
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{
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// Remove edge
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for (int i=0; i<edges_.size(); i++) {
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if (edges_.at(i)->output() == output && edges_.at(i)->input() == input) {
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delete edges_.at(i);
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NodeViewEdge *e = edges_.at(i);
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if (e->output() == output && e->input() == input) {
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delete e;
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edges_.removeAt(i);
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return true;
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}
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@@ -154,10 +158,6 @@ void NodeViewContext::SetFlowDirection(NodeViewCommon::FlowDirection dir)
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foreach (NodeViewItem *item, item_map_) {
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item->SetFlowDirection(dir);
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}
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foreach (NodeViewEdge *edge, edges_) {
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edge->SetFlowDirection(dir);
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}
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}
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void NodeViewContext::SetCurvedEdges(bool e)
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@@ -201,7 +201,9 @@ QVector<NodeViewItem *> NodeViewContext::GetSelectedItems() const
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for (auto it=item_map_.cbegin(); it!=item_map_.cend(); it++) {
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if (it.value()->isSelected()) {
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items.append(it.value());
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if (!items.contains(it.value())) {
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items.append(it.value());
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}
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}
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}
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@@ -269,16 +271,62 @@ void NodeViewContext::mousePressEvent(QGraphicsSceneMouseEvent *event)
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super::mousePressEvent(event);
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}
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NodeViewEdge* NodeViewContext::AddEdgeInternal(Node *output, const NodeInput& input, NodeViewItem *from, NodeViewItem *to)
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void NodeViewContext::AddNodeInternal(Node *node, NodeViewItem *item)
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{
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connect(node, &Node::InputConnected, this, &NodeViewContext::ChildInputConnected);
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connect(node, &Node::InputDisconnected, this, &NodeViewContext::ChildInputDisconnected);
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item_map_.insert(node, item);
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if (node == context_) {
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item->SetLabelAsOutput(true);
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}
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for (auto it=node->output_connections().cbegin(); it!=node->output_connections().cend(); it++) {
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if (!it->second.IsHidden()) {
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if (NodeViewItem *other_item = item_map_.value(it->second.node())) {
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AddEdgeInternal(node, it->second, item, other_item->GetItemForInput(it->second));
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}
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}
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}
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for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) {
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if (!it->first.IsHidden()) {
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if (NodeViewItem *other_item = item_map_.value(it->second)) {
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AddEdgeInternal(it->second, it->first, other_item, item->GetItemForInput(it->first));
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}
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}
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}
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}
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void NodeViewContext::AddEdgeInternal(Node *output, const NodeInput& input, NodeViewItem *from, NodeViewItem *to)
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{
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if (from == to) {
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return;
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}
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NodeViewEdge* edge_ui = new NodeViewEdge(output, input, from, to, this);
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edge_ui->SetFlowDirection(flow_dir_);
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edge_ui->Adjust();
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edge_ui->SetCurved(curved_edges_);
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edges_.append(edge_ui);
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}
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return edge_ui;
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void NodeViewContext::GroupAddedNode(Node *node)
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{
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NodeGroup *group = static_cast<NodeGroup*>(sender());
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AddNodeInternal(node, item_map_.value(group));
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}
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void NodeViewContext::GroupRemovedNode(Node *node)
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{
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NodeGroup *group = static_cast<NodeGroup*>(sender());
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if (item_map_.value(node) == item_map_.value(group)) {
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item_map_.remove(node);
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}
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}
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}
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