feat(render): dynamic OpenGL/Vulkan backend split and backend-neutral viewer
- Extract libolive-rendercore static library to minimize backend link boundary. - Add DynamicRenderer adapter with C ABI (oakgl/oakvulkan shared libs). - Make OAK_ENABLE_DYNAMIC_RENDER_BACKEND default ON with OpenGL fallback. - Implement VulkanRenderer prototype (textures, shaders, UBO blit, readback). - Add backend-neutral viewer readback path (offscreen -> QImage -> QPainter). - Refactor PluginRenderer to be renderer-agnostic; OFX plugins fall back to CPU path on non-OpenGL backends while preserving OpenGL render path. - Add Renderer::AttachOutputTexture/DetachOutputTexture and C ABI forwards. - Update docs/zh/render-backend-dynamic-plan.md for Phase 3/4/5.
This commit is contained in:
@@ -35,7 +35,6 @@
|
||||
namespace olive
|
||||
{
|
||||
|
||||
const char *StyleManager::kDefaultStyle = "olive-dark";
|
||||
QString StyleManager::current_style_;
|
||||
QMap<QString, QString> StyleManager::available_themes_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user