feat(render): dynamic OpenGL/Vulkan backend split and backend-neutral viewer
- Extract libolive-rendercore static library to minimize backend link boundary. - Add DynamicRenderer adapter with C ABI (oakgl/oakvulkan shared libs). - Make OAK_ENABLE_DYNAMIC_RENDER_BACKEND default ON with OpenGL fallback. - Implement VulkanRenderer prototype (textures, shaders, UBO blit, readback). - Add backend-neutral viewer readback path (offscreen -> QImage -> QPainter). - Refactor PluginRenderer to be renderer-agnostic; OFX plugins fall back to CPU path on non-OpenGL backends while preserving OpenGL render path. - Add Renderer::AttachOutputTexture/DetachOutputTexture and C ABI forwards. - Update docs/zh/render-backend-dynamic-plan.md for Phase 3/4/5.
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@@ -78,21 +78,31 @@ QString RenderManager::BackendToString(Backend backend)
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}
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RenderManager::RenderManager(QObject *parent)
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: backend_(kOpenGL)
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, requested_backend_(BackendFromString(
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: backend_(BackendFromString(
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OLIVE_CONFIG("GraphicsBackend").toString()))
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, requested_backend_(backend_)
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, aggressive_gc_(0)
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, worker_pool_(nullptr)
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{
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if (requested_backend_ == kVulkan) {
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qWarning()
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<< "Vulkan graphics backend was requested, but the current render "
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"pipeline still uses OpenGL. Falling back to OpenGL renderer.";
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if (backend_ == kVulkan) {
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#ifndef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
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qWarning() << "Vulkan backend requested but dynamic render backend is not enabled. Falling back to OpenGL.";
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backend_ = kOpenGL;
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#endif
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}
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if (backend_ == kOpenGL) {
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if (backend_ == kOpenGL || backend_ == kVulkan) {
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#ifdef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
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context_ = new DynamicRenderer(BackendToString(requested_backend_));
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auto *dynamic_renderer = new DynamicRenderer(BackendToString(requested_backend_));
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if (!dynamic_renderer->Load()) {
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qWarning() << "Failed to load dynamic render backend" << BackendToString(requested_backend_)
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<< ", falling back to OpenGL";
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delete dynamic_renderer;
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backend_ = kOpenGL;
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context_ = new OpenGLRenderer();
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} else {
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context_ = dynamic_renderer;
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}
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#else
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context_ = new OpenGLRenderer();
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#endif
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