decoder/renderer: use memory cache and single decoder to optimize frames for
cycles
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@@ -135,7 +135,7 @@ bool OIIODecoder::Open()
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Decoder::RetrieveState OIIODecoder::GetRetrieveState(const rational &time)
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{
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if (!open_ && !Open()) {
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if (!open_) {
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return kFailedToOpen;
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}
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