use sse instructions for volume/math

This commit is contained in:
itsmattkc
2021-10-13 17:15:47 -07:00
parent 8a4e992214
commit 1eb5e44502
2 changed files with 45 additions and 19 deletions
+4
View File
@@ -101,6 +101,10 @@ protected:
template<typename T, typename U>
static T PerformAddSubMultDiv(Operation operation, T a, U b);
#ifdef Q_PROCESSOR_X86
static void PerformAllOnFloatBufferSSE(Operation operation, float *a, float b, int start, int end);
#endif
static QString GetShaderUniformType(const NodeValue::Type& type);
static QString GetShaderVariableCall(const QString& input_id, const NodeValue::Type& type, const QString &coord_op = QString());