audio keyframing implemented
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+3
-2
@@ -183,8 +183,9 @@ void ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
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QOpenGLShaderProgram shader;
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for (int j=0;j<c->effects.size();j++) {
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if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled())
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c->effects.at(j)->process_gl(panel_timeline->playhead-c->timeline_in+c->clip_in, shader, coords);
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if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled()) {
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c->effects.at(j)->process_gl(((double)(panel_timeline->playhead-c->timeline_in+c->clip_in)/(double)sequence->frame_rate), shader, coords);
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}
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}
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if (c->opening_transition != NULL) {
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