audio keyframing implemented

This commit is contained in:
itsmattkc
2018-08-22 20:12:18 +10:00
parent 71b2bcf16f
commit 1ead2a38a8
21 changed files with 193 additions and 153 deletions
+3 -2
View File
@@ -183,8 +183,9 @@ void ViewerWidget::compose_sequence(QVector<Clip*>& nests, bool render_audio) {
QOpenGLShaderProgram shader;
for (int j=0;j<c->effects.size();j++) {
if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled())
c->effects.at(j)->process_gl(panel_timeline->playhead-c->timeline_in+c->clip_in, shader, coords);
if (c->effects.at(j)->enable_opengl && c->effects.at(j)->is_enabled()) {
c->effects.at(j)->process_gl(((double)(panel_timeline->playhead-c->timeline_in+c->clip_in)/(double)sequence->frame_rate), shader, coords);
}
}
if (c->opening_transition != NULL) {