large scale renderer rework

- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
This commit is contained in:
itsmattkc
2020-11-10 11:24:51 +11:00
parent 52b98f3fa3
commit 1d61f89920
42 changed files with 927 additions and 820 deletions
+2 -2
View File
@@ -110,8 +110,8 @@ void ProjectImportTask::Import(Folder *folder, QFileInfoList import, int &counte
} else {
FootagePtr item = Decoder::ProbeMedia(model_->project(), file_info.absoluteFilePath(),
&IsCancelled());
FootagePtr item = Decoder::Probe(model_->project(), file_info.absoluteFilePath(),
&IsCancelled());
if (item) {
// See if this footage is an image sequence