implemented the ability to modify bezier points in the curve editor
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+65
-8
@@ -20,20 +20,28 @@
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#include "keyframe.h"
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NodeKeyframe::NodeKeyframe() :
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time_(0),
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value_(0),
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type_(kLinear)
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{
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}
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NodeKeyframe::NodeKeyframe(const rational &time, const QVariant &value, const NodeKeyframe::Type &type) :
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time_(time),
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value_(value),
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type_(type)
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type_(type),
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bezier_control_in_(QPointF(-1.0, 0.0)),
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bezier_control_out_(QPointF(1.0, 0.0))
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{
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}
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NodeKeyframePtr NodeKeyframe::Create(const rational &time, const QVariant &value, const NodeKeyframe::Type &type)
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{
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return std::make_shared<NodeKeyframe>(time, value, type);
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}
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NodeKeyframePtr NodeKeyframe::copy() const
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{
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NodeKeyframePtr copy = std::make_shared<NodeKeyframe>(time_, value_, type_);
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copy->bezier_control_in_ = bezier_control_in_;
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copy->bezier_control_out_ = bezier_control_out_;
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return copy;
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}
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const rational &NodeKeyframe::time() const
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{
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return time_;
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@@ -66,3 +74,52 @@ void NodeKeyframe::set_type(const NodeKeyframe::Type &type)
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type_ = type;
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emit TypeChanged(type_);
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}
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const QPointF &NodeKeyframe::bezier_control_in() const
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{
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return bezier_control_in_;
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}
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void NodeKeyframe::set_bezier_control_in(const QPointF &control)
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{
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bezier_control_in_ = control;
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emit BezierControlInChanged(bezier_control_in_);
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}
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const QPointF &NodeKeyframe::bezier_control_out() const
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{
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return bezier_control_out_;
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}
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void NodeKeyframe::set_bezier_control_out(const QPointF &control)
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{
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bezier_control_out_ = control;
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emit BezierControlOutChanged(bezier_control_out_);
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}
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const QPointF &NodeKeyframe::bezier_control(NodeKeyframe::BezierType type) const
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{
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if (type == kInHandle) {
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return bezier_control_in();
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} else {
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return bezier_control_out();
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}
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}
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void NodeKeyframe::set_bezier_control(NodeKeyframe::BezierType type, const QPointF &control)
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{
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if (type == kInHandle) {
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set_bezier_control_in(control);
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} else {
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set_bezier_control_out(control);
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}
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}
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NodeKeyframe::BezierType NodeKeyframe::get_opposing_bezier_type(NodeKeyframe::BezierType type)
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{
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if (type == kInHandle) {
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return kOutHandle;
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} else {
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return kInHandle;
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}
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}
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