file/folder restructuring
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#ifndef BOOLFIELD_H
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#define BOOLFIELD_H
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#include "../effectfield.h"
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class BoolField : public EffectField
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{
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Q_OBJECT
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public:
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BoolField(EffectRow* parent, const QString& id);
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bool GetBoolAt(double timecode);
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virtual QWidget* CreateWidget() override;
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virtual void UpdateWidgetValue(QWidget* widget, double timecode) override;
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virtual QVariant ConvertStringToValue(const QString& s) override;
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virtual QString ConvertValueToString(const QVariant& v) override;
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signals:
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void Toggled(bool);
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private slots:
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void UpdateFromWidget(bool b);
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};
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#endif // BOOLFIELD_H
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