waveformscope: pass viewport in as uniform

This commit is contained in:
itsmattkc
2020-04-23 23:28:57 +10:00
parent 48b5d9ca60
commit 1bad7e9b11
+1
View File
@@ -60,6 +60,7 @@ void WaveformScope::paintGL()
pipeline_->bind();
pipeline_->setUniformValue("ove_resolution", texture_->width(), texture_->height());
pipeline_->setUniformValue("ove_viewport", width(), height());
// The general size of a pixel
pipeline_->setUniformValue("threshold", 2.0f / static_cast<float>(height()));