various: encapsulate all code in the olive namespace to avoid name collisions

Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
This commit is contained in:
itsmattkc
2020-04-06 15:29:53 +10:00
parent 82b6ddccc8
commit 1aa87cbda6
519 changed files with 7939 additions and 158 deletions
@@ -24,6 +24,8 @@
#include <QOpenGLVertexArrayObject>
#include <QOpenGLBuffer>
OLIVE_NAMESPACE_ENTER
const GLfloat blit_vertices[] = {
-1.0f, -1.0f, 0.0f,
1.0f, -1.0f, 0.0f,
@@ -216,3 +218,5 @@ void OpenGLRenderFunctions::OCIOBlit(OpenGLShader *pipeline,
xf->glBindTexture(GL_TEXTURE_3D, 0);
xf->glActiveTexture(GL_TEXTURE0);
}
OLIVE_NAMESPACE_EXIT