various: encapsulate all code in the olive namespace to avoid name collisions

Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
This commit is contained in:
itsmattkc
2020-04-06 15:29:53 +10:00
parent 82b6ddccc8
commit 1aa87cbda6
519 changed files with 7939 additions and 158 deletions
@@ -26,6 +26,8 @@
#include "common/constructors.h"
#include "opengltexture.h"
OLIVE_NAMESPACE_ENTER
class OpenGLFramebuffer : public QObject
{
Q_OBJECT
@@ -33,8 +35,6 @@ public:
OpenGLFramebuffer();
virtual ~OpenGLFramebuffer() override;
DISABLE_COPY_MOVE(OpenGLFramebuffer)
void Create(QOpenGLContext *ctx);
bool IsCreated() const;
@@ -61,4 +61,6 @@ private:
OpenGLTexture* texture_;
};
OLIVE_NAMESPACE_EXIT
#endif // OPENGLFRAMEBUFFER_H