various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were missing it.
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@@ -22,6 +22,8 @@
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#include "node/traverser.h"
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OLIVE_NAMESPACE_ENTER
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ViewerOutput::ViewerOutput()
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{
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texture_input_ = new NodeInput("tex_in", NodeInput::kTexture);
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@@ -281,3 +283,5 @@ void ViewerOutput::TrackHeightChangedSlot(int index, int height)
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{
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emit TrackHeightChanged(static_cast<TrackList*>(sender())->type(), index, height);
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}
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OLIVE_NAMESPACE_EXIT
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