various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were missing it.
This commit is contained in:
@@ -1,8 +1,30 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "math.h"
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#include <QMatrix4x4>
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#include <QVector2D>
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OLIVE_NAMESPACE_ENTER
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MathNode::MathNode()
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{
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// FIXME: Make this a combobox
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@@ -417,3 +439,5 @@ float MathNode::RetrieveNumber(const NodeValue &val)
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return val.data().toFloat();
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}
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}
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OLIVE_NAMESPACE_EXIT
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@@ -1,8 +1,30 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef MATHNODE_H
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#define MATHNODE_H
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#include "node/node.h"
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OLIVE_NAMESPACE_ENTER
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class MathNode : public Node
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{
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public:
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@@ -86,4 +108,6 @@ private:
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};
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OLIVE_NAMESPACE_EXIT
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#endif // MATHNODE_H
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