tasks have dependencies
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+44
-3
@@ -22,16 +22,39 @@
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Task::Task() :
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status_(kWaiting),
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thread_(this)
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thread_(this),
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text_(tr("Task"))
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{
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connect(&thread_, SIGNAL(finished()), this, SLOT(ThreadComplete()));
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}
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void Task::Start()
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bool Task::Start()
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{
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// Check if this task has any dependencies (tasks that should complete before this one starts)
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for (int i=0;i<dependencies_.size();i++) {
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Task* dependency = dependencies_.at(i);
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if (dependency->status() == kWaiting || dependency->status() == kWorking) {
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// We need this task to finish before this task can start, so keep waiting
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return false;
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} else if (dependency->status() == kError) {
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// A dependency errored, so this task is likely invalid too
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set_error(tr("A dependency task failed"));
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set_status(kError);
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return false;
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}
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}
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set_status(kWorking);
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thread_.start();
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return true;
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}
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bool Task::Action()
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@@ -44,16 +67,34 @@ const Task::Status &Task::status()
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return status_;
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}
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const QString &Task::text()
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{
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return text_;
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}
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const QString &Task::error()
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{
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return error_;
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}
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void Task::SetError(const QString &s)
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void Task::AddDependency(Task *dependency)
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{
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// Dependencies cannot be added if the Task is working or complete
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Q_ASSERT(status_ == kWaiting);
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dependencies_.append(dependency);
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}
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void Task::set_error(const QString &s)
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{
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error_ = s;
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}
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void Task::set_text(const QString &s)
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{
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text_ = s;
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}
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void Task::set_status(const Task::Status &status)
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{
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status_ = status;
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