feat(engine): clip move, clip effect_input, mandatory static FFmpeg
- oakengine_sequence_move_clip implemented for real (oaktimeline TrackMoveBlockCommand; fixes the graph-ownership/gap-anchor/ripple trim bugs the stub was hiding); same-track via the frozen C ABI, cross-track supported by the module command - oaknode clip blocks now declare a tex_in texture input and set effect_input to it, so timeline clips can host effect chains; facade test covers effect insert/remove on a real clip - oakffmpeg-link: FFMPEG_DIR is now mandatory with a clear panic (a Homebrew upgrade left the system ffmpeg .pc pointing at a deleted dav1d Cellar path, breaking links); reads a git-ignored workspace .env for IDEs that cannot inject env vars (RustRover); links the C++ stdlib for C++ codec libs (svt-av1) - oakengine re-exports oaknode so tests share one crate instance; it_node uses the direct instance's value type where it calls the module FFI (the --workspace dev-dependency feature split builds oaknode twice)
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@@ -25,8 +25,12 @@ This document describes how to build Oak Video Editor from source on Windows, Li
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> ```
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>
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> External libraries are probed with `pkg-config` and silently skipped
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> when missing. Unset `FFMPEG_DIR` to fall back to the system
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> `pkg-config` FFmpeg (must be 8.x for ffmpeg-next to compile).
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> when missing. `FFMPEG_DIR` is mandatory (the `oakffmpeg-link` build
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> script panics without it): silently binding a system FFmpeg risks
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> stale `.pc` paths after package upgrades. IDEs that cannot inject
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> environment variables into cargo (RustRover) can instead put
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> `FFMPEG_DIR=...` (and `PKG_CONFIG_PATH=...` where needed) into a
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> `.env` file at the workspace root — it is git-ignored.
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> ffmpeg-next's `build` cargo feature is deliberately not used: it
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> clones release/<crate-version>, and every such pairing is broken
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> upstream (9.0.0 → FFmpeg 9.0 removed AVCodec fields; 8.1.0 → FFmpeg
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