began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break. Goals for this are: - Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable - Redesign node structure to address issues where UI would stall for lengthy periods of time - Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management - General code cleanup and improvements
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@@ -22,7 +22,7 @@
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namespace olive {
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OfflineFootageCommand::OfflineFootageCommand(const QList<MediaInput *> &media, QUndoCommand* parent) :
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OfflineFootageCommand::OfflineFootageCommand(const QVector<MediaInput *> &media, QUndoCommand* parent) :
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UndoCommand(parent)
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{
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foreach (MediaInput* i, media) {
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