began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break. Goals for this are: - Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable - Redesign node structure to address issues where UI would stall for lengthy periods of time - Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management - General code cleanup and improvements
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@@ -42,7 +42,7 @@ void KeyframeView::SceneRectUpdateEvent(QRectF &rect)
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rect.setHeight(max_scroll_);
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}
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void KeyframeView::AddKeyframe(NodeKeyframePtr key, int y)
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void KeyframeView::AddKeyframe(NodeKeyframe* key, int y)
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{
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QPoint global_pt(0, y);
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QPoint local_pt = mapFromGlobal(global_pt);
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