began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break. Goals for this are: - Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable - Redesign node structure to address issues where UI would stall for lengthy periods of time - Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management - General code cleanup and improvements
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@@ -88,12 +88,14 @@ public slots:
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void SelectBlocks(const QVector<Block*>& nodes)
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{
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node_view_->SelectBlocks(nodes);
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qDebug() << "Stub";
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//node_view_->SelectBlocks(nodes);
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}
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void DeselectBlocks(const QVector<Block*>& nodes)
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{
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node_view_->DeselectBlocks(nodes);
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qDebug() << "Stub";
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//node_view_->DeselectBlocks(nodes);
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}
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signals:
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