decoupled effectfield UI from backend
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@@ -0,0 +1,29 @@
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#ifndef COMBOFIELD_H
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#define COMBOFIELD_H
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#include "effectfield.h"
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struct ComboFieldItem {
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QString name;
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QVector<QVariant> data;
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};
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class ComboField : public EffectField
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{
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Q_OBJECT
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public:
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ComboField(EffectRow* parent, const QString& id);
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void AddItem(const QString& text, const QVariant& data);
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virtual QVariant ConvertStringToValue(const QString& s);
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virtual QString ConvertValueToString(const QVariant& v);
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signals:
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void IndexChanged(int i);
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private:
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QVector<ComboFieldItem> items_;
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};
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#endif // COMBOFIELD_H
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