sweeping node graph changes for new rendering pipeline
The new rendering pipeline strives to simplify the nodes themselves as much as possible and move much of the logic to an external rendering engine. This change removes all of the responsibilities that no longer belong to the nodes themselves and will soon be folded into the renderer.
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@@ -103,7 +103,7 @@ QString Sequence::duration()
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return QString();
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}
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rational timeline_length = timeline_output_->length_output()->get_value(0, 0).value<rational>();
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rational timeline_length = timeline_output_->length_output()->get_realtime_value().value<rational>();
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int64_t timestamp = olive::time_to_timestamp(timeline_length, video_params_.time_base());
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