implemented much of the project loading logic

Still not functional, but much of the groundwork is done.
This commit is contained in:
itsmattkc
2020-01-13 04:09:06 +11:00
parent bb57884cac
commit 16878e3c25
32 changed files with 552 additions and 63 deletions
+31
View File
@@ -20,6 +20,9 @@
#include "folder.h"
#include "common/xmlreadloop.h"
#include "project/item/footage/footage.h"
#include "project/item/sequence/sequence.h"
#include "ui/icons/icons.h"
Folder::Folder()
@@ -41,6 +44,34 @@ QIcon Folder::icon()
return icon::Folder;
}
void Folder::Load(QXmlStreamReader *reader)
{
XMLAttributeLoop(reader, attr) {
if (attr.name() == "name") {
set_name(attr.value().toString());
}
}
XMLReadLoop(reader, "folder") {
if (reader->isStartElement()) {
ItemPtr child = nullptr;
if (reader->name() == "folder") {
child = std::make_shared<Folder>();
} else if (reader->name() == "footage") {
child = std::make_shared<Footage>();
} else if (reader->name() == "sequence") {
child = std::make_shared<Sequence>();
}
if (child) {
child->Load(reader);
add_child(child);
}
}
}
}
void Folder::Save(QXmlStreamWriter *writer) const
{
writer->writeStartElement("folder");