remove dodgy node properties dialog
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@@ -30,7 +30,7 @@
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#include "common/define.h"
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#include "core.h"
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#include "dialog/nodeproperties/nodepropertiesdialog.h"
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#include "dialog/footageproperties/footageproperties.h"
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#include "dialog/sequence/sequence.h"
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#include "projectexplorerundo.h"
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#include "task/precache/precachetask.h"
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@@ -446,8 +446,8 @@ void ProjectExplorer::ShowItemPropertiesDialog()
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// FIXME: Support for multiple items
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if (dynamic_cast<Footage*>(sel)) {
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NodePropertiesDialog npd(sel, static_cast<Footage*>(sel)->GetVideoParams().time_base(), this);
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npd.exec();
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FootagePropertiesDialog fpd(this, static_cast<Footage*>(sel));
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fpd.exec();
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} else if (dynamic_cast<Folder*>(sel)) {
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