renderer: removed old signal that isn't used anymore

This commit is contained in:
itsmattkc
2020-02-28 15:49:02 +11:00
parent 3ba27b5fc1
commit 15ac7f0e9d
4 changed files with 3 additions and 26 deletions
+3 -5
View File
@@ -48,13 +48,11 @@ public:
void SetOperatingMode(const OperatingMode& mode);
signals:
void CompletedFrame(NodeDependency CurrentPath, qint64 job_time, QByteArray hash, QVariant value);
void CompletedDownload(NodeDependency path, qint64 job_time, QByteArray hash, bool texture_existed);
void CompletedDownload(NodeDependency CurrentPath, qint64 job_time, QByteArray hash, bool texture_existed);
void HashAlreadyBeingCached(NodeDependency path, qint64 job_time, QByteArray hash);
void HashAlreadyBeingCached(NodeDependency CurrentPath, qint64 job_time, QByteArray hash);
void HashAlreadyExists(NodeDependency CurrentPath, qint64 job_time, QByteArray hash);
void HashAlreadyExists(NodeDependency path, qint64 job_time, QByteArray hash);
void GeneratedFrame(const rational &time, FramePtr frame);