renderer: removed old signal that isn't used anymore

This commit is contained in:
itsmattkc
2020-02-28 15:49:02 +11:00
parent 3ba27b5fc1
commit 15ac7f0e9d
4 changed files with 3 additions and 26 deletions
-3
View File
@@ -62,9 +62,6 @@ NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path, con
// Find texture in hash
QVariant texture = value.Get(NodeParam::kTexture);
// Signal that we have a frame in memory that could be shown right now
emit CompletedFrame(path, job_time, hash, texture);
// If we actually have a texture, download it into the disk cache
if (!texture.isNull()) {
Download(path.in(), texture, frame_cache_->CachePathName(hash, video_params_.format()));