fixed various caching issues
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@@ -103,7 +103,6 @@ void MediaInput::Hash(QCryptographicHash *hash, NodeOutput *from, const rational
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// Use frame value from Decoder
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if (from == texture_output_ && SetupDecoder()) {
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qDebug() << "[MediaInput] Hashing pts" << decoder_->GetTimestampFromTime(time);
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hash->addData(QString::number(decoder_->GetTimestampFromTime(time)).toUtf8());
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// FIXME: Add OCIO data
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// FIXME: Add alpha association value
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