move undo files around for better organization
This commit is contained in:
@@ -0,0 +1,869 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2023 Olive Studios LLC
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef NODEUNDO_H
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#define NODEUNDO_H
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#include "node/node.h"
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#include "node/project.h"
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#include "undo/undocommand.h"
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namespace olive {
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class NodeSetPositionCommand : public UndoCommand
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{
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public:
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NodeSetPositionCommand(Node* node, Node* context, const Node::Position& pos)
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{
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node_ = node;
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context_ = context;
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pos_ = pos;
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}
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virtual Project* GetRelevantProject() const override
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{
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return node_->project();
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}
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node* node_;
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Node* context_;
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Node::Position pos_;
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Node::Position old_pos_;
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bool added_;
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};
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class NodeSetPositionAndDependenciesRecursivelyCommand : public UndoCommand{
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public:
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NodeSetPositionAndDependenciesRecursivelyCommand(Node* node, Node* context, const Node::Position& pos) :
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node_(node),
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context_(context),
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pos_(pos)
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{}
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virtual Project* GetRelevantProject() const override
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{
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return node_->project();
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}
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protected:
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virtual void prepare() override;
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virtual void redo() override;
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virtual void undo() override;
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private:
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void move_recursively(Node *node, const QPointF &diff);
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Node* node_;
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Node* context_;
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Node::Position pos_;
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QVector<UndoCommand*> commands_;
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};
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class NodeRemovePositionFromContextCommand : public UndoCommand
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{
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public:
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NodeRemovePositionFromContextCommand(Node *node, Node *context) :
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node_(node),
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context_(context)
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{
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}
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virtual Project * GetRelevantProject() const override
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{
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return node_->project();
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}
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *node_;
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Node *context_;
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Node::Position old_pos_;
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bool contained_;
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};
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class NodeRemovePositionFromAllContextsCommand : public UndoCommand
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{
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public:
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NodeRemovePositionFromAllContextsCommand(Node *node) :
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node_(node)
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{
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}
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virtual Project * GetRelevantProject() const override
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{
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return node_->project();
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}
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *node_;
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std::map<Node *, QPointF> contexts_;
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};
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class NodeArrayInsertCommand : public UndoCommand
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{
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public:
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NodeArrayInsertCommand(Node* node, const QString& input, int index) :
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node_(node),
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input_(input),
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index_(index)
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{
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}
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override
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{
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node_->InputArrayInsert(input_, index_);
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}
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virtual void undo() override
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{
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node_->InputArrayRemove(input_, index_);
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}
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private:
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Node* node_;
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QString input_;
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int index_;
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};
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class NodeArrayResizeCommand : public UndoCommand
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{
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public:
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NodeArrayResizeCommand(Node* node, const QString& input, int size) :
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node_(node),
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input_(input),
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size_(size)
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{}
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override
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{
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old_size_ = node_->InputArraySize(input_);
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if (old_size_ > size_) {
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// Decreasing in size, disconnect any extraneous edges
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for (int i=size_; i<old_size_; i++) {
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try {
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NodeInput input(node_, input_, i);
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Node *output = node_->input_connections().at(input);
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removed_connections_[input] = output;
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Node::DisconnectEdge(output, input);
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} catch (std::out_of_range&) {}
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}
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}
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node_->ArrayResizeInternal(input_, size_);
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}
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virtual void undo() override
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{
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for (auto it=removed_connections_.cbegin(); it!=removed_connections_.cend(); it++) {
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Node::ConnectEdge(it->second, it->first);
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}
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removed_connections_.clear();
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node_->ArrayResizeInternal(input_, old_size_);
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}
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private:
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Node* node_;
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QString input_;
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int size_;
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int old_size_;
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Node::InputConnections removed_connections_;
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};
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class NodeArrayRemoveCommand : public UndoCommand
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{
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public:
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NodeArrayRemoveCommand(Node* node, const QString& input, int index) :
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node_(node),
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input_(input),
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index_(index)
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{
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}
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override
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{
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// Save immediate data
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if (node_->IsInputKeyframable(input_)) {
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is_keyframing_ = node_->IsInputKeyframing(input_, index_);
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}
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standard_value_ = node_->GetSplitStandardValue(input_, index_);
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keyframes_ = node_->GetKeyframeTracks(input_, index_);
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node_->GetImmediate(input_, index_)->delete_all_keyframes(&memory_manager_);
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node_->InputArrayRemove(input_, index_);
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}
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virtual void undo() override
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{
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node_->InputArrayInsert(input_, index_);
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// Restore keyframes
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foreach (const NodeKeyframeTrack& track, keyframes_) {
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foreach (NodeKeyframe* key, track) {
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key->setParent(node_);
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}
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}
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node_->SetSplitStandardValue(input_, standard_value_, index_);
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if (node_->IsInputKeyframable(input_)) {
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node_->SetInputIsKeyframing(input_, is_keyframing_, index_);
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}
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}
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private:
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Node* node_;
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QString input_;
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int index_;
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SplitValue standard_value_;
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bool is_keyframing_;
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QVector<NodeKeyframeTrack> keyframes_;
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QObject memory_manager_;
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};
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/**
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* @brief An undoable command for disconnecting two NodeParams
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*
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* Can be considered a UndoCommand wrapper for NodeParam::DisonnectEdge()/
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*/
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class NodeEdgeRemoveCommand : public UndoCommand {
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public:
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NodeEdgeRemoveCommand(Node *output, const NodeInput& input);
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *output_;
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NodeInput input_;
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};
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/**
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* @brief An undoable command for connecting two NodeParams together
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*
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* Can be considered a UndoCommand wrapper for NodeParam::ConnectEdge()/
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*/
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class NodeEdgeAddCommand : public UndoCommand {
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public:
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NodeEdgeAddCommand(Node *output, const NodeInput& input);
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virtual ~NodeEdgeAddCommand() override;
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *output_;
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NodeInput input_;
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NodeEdgeRemoveCommand* remove_command_;
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};
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class NodeAddCommand : public UndoCommand {
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public:
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NodeAddCommand(Project* graph, Node* node);
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void PushToThread(QThread* thread);
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virtual Project* GetRelevantProject() const override;
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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QObject memory_manager_;
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Project* graph_;
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Node* node_;
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};
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class NodeRemoveAndDisconnectCommand : public UndoCommand {
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public:
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NodeRemoveAndDisconnectCommand(Node* node) :
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node_(node),
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graph_(nullptr),
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command_(nullptr)
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{
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}
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virtual ~NodeRemoveAndDisconnectCommand() override
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{
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delete command_;
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}
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virtual Project* GetRelevantProject() const override
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{
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return graph_;
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}
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protected:
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virtual void prepare() override;
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virtual void redo() override
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{
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command_->redo_now();
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graph_ = node_->parent();
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node_->setParent(&memory_manager_);
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}
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virtual void undo() override
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{
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node_->setParent(graph_);
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graph_ = nullptr;
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command_->undo_now();
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}
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private:
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QObject memory_manager_;
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Node* node_;
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Project* graph_;
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MultiUndoCommand* command_;
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};
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class NodeRemoveWithExclusiveDependenciesAndDisconnect : public UndoCommand {
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public:
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NodeRemoveWithExclusiveDependenciesAndDisconnect(Node* node) :
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node_(node),
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command_(nullptr)
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{
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}
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virtual ~NodeRemoveWithExclusiveDependenciesAndDisconnect() override
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{
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delete command_;
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}
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virtual Project* GetRelevantProject() const override
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{
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if (command_) {
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return static_cast<const NodeRemoveAndDisconnectCommand*>(command_->child(0))->GetRelevantProject();
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} else {
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return node_->project();
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}
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}
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protected:
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virtual void prepare() override
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{
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command_ = new MultiUndoCommand();
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command_->add_child(new NodeRemoveAndDisconnectCommand(node_));
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// Remove exclusive dependencies
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QVector<Node*> deps = node_->GetExclusiveDependencies();
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foreach (Node* d, deps) {
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command_->add_child(new NodeRemoveAndDisconnectCommand(d));
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}
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}
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virtual void redo() override
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{
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command_->redo_now();
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}
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virtual void undo() override
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||||
{
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command_->undo_now();
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}
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|
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private:
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Node* node_;
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MultiUndoCommand* command_;
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||||
|
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};
|
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|
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class NodeLinkCommand : public UndoCommand {
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public:
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||||
NodeLinkCommand(Node* a, Node* b, bool link) :
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||||
a_(a),
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||||
b_(b),
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||||
link_(link)
|
||||
{
|
||||
}
|
||||
|
||||
virtual Project* GetRelevantProject() const override
|
||||
{
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||||
return a_->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override
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||||
{
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if (link_) {
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||||
done_ = Node::Link(a_, b_);
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} else {
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done_ = Node::Unlink(a_, b_);
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||||
}
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||||
}
|
||||
|
||||
virtual void undo() override
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||||
{
|
||||
if (done_) {
|
||||
if (link_) {
|
||||
Node::Unlink(a_, b_);
|
||||
} else {
|
||||
Node::Link(a_, b_);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
Node* a_;
|
||||
Node* b_;
|
||||
bool link_;
|
||||
bool done_;
|
||||
|
||||
};
|
||||
|
||||
class NodeUnlinkAllCommand : public UndoCommand {
|
||||
public:
|
||||
NodeUnlinkAllCommand(Node* node) :
|
||||
node_(node)
|
||||
{
|
||||
}
|
||||
|
||||
virtual Project* GetRelevantProject() const override
|
||||
{
|
||||
return node_->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override
|
||||
{
|
||||
unlinked_ = node_->links();
|
||||
|
||||
foreach (Node* link, unlinked_) {
|
||||
Node::Unlink(node_, link);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void undo() override
|
||||
{
|
||||
foreach (Node* link, unlinked_) {
|
||||
Node::Link(node_, link);
|
||||
}
|
||||
|
||||
unlinked_.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
Node* node_;
|
||||
|
||||
QVector<Node*> unlinked_;
|
||||
|
||||
};
|
||||
|
||||
class NodeLinkManyCommand : public MultiUndoCommand {
|
||||
public:
|
||||
NodeLinkManyCommand(const QVector<Node*> nodes, bool link) :
|
||||
nodes_(nodes)
|
||||
{
|
||||
foreach (Node* a, nodes_) {
|
||||
foreach (Node* b, nodes_) {
|
||||
if (a != b) {
|
||||
add_child(new NodeLinkCommand(a, b, link));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual Project* GetRelevantProject() const override
|
||||
{
|
||||
return nodes_.first()->project();
|
||||
}
|
||||
|
||||
private:
|
||||
QVector<Node*> nodes_;
|
||||
|
||||
};
|
||||
|
||||
class NodeRenameCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeRenameCommand() = default;
|
||||
NodeRenameCommand(Node* node, const QString& new_name)
|
||||
{
|
||||
AddNode(node, new_name);
|
||||
}
|
||||
|
||||
void AddNode(Node* node, const QString& new_name);
|
||||
|
||||
virtual Project * GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
QVector<Node*> nodes_;
|
||||
|
||||
QStringList new_labels_;
|
||||
QStringList old_labels_;
|
||||
|
||||
};
|
||||
|
||||
class NodeOverrideColorCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeOverrideColorCommand(Node *node, int index);
|
||||
|
||||
virtual Project * GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
Node *node_;
|
||||
|
||||
int old_index_;
|
||||
|
||||
int new_index_;
|
||||
|
||||
};
|
||||
|
||||
class NodeViewDeleteCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeViewDeleteCommand();
|
||||
|
||||
void AddNode(Node *node, Node *context);
|
||||
|
||||
void AddEdge(Node *output, const NodeInput &input);
|
||||
|
||||
bool ContainsNode(Node *node, Node *context);
|
||||
|
||||
virtual Project * GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
QVector<Node::ContextPair> nodes_;
|
||||
|
||||
QVector<Node::OutputConnection> edges_;
|
||||
|
||||
struct RemovedNode {
|
||||
Node *node;
|
||||
Node *context;
|
||||
QPointF pos;
|
||||
Project *removed_from_graph;
|
||||
};
|
||||
|
||||
QVector<RemovedNode> removed_nodes_;
|
||||
|
||||
QObject memory_manager_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamSetKeyframingCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamSetKeyframingCommand(const NodeInput& input, bool setting);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeInput input_;
|
||||
bool new_setting_;
|
||||
bool old_setting_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamInsertKeyframeCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamInsertKeyframeCommand(Node *node, NodeKeyframe* keyframe);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
Node* input_;
|
||||
|
||||
NodeKeyframe* keyframe_;
|
||||
|
||||
QObject memory_manager_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamRemoveKeyframeCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamRemoveKeyframeCommand(NodeKeyframe* keyframe);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
Node* input_;
|
||||
|
||||
NodeKeyframe* keyframe_;
|
||||
|
||||
QObject memory_manager_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamSetKeyframeTimeCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& time);
|
||||
NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& new_time, const rational& old_time);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeKeyframe* key_;
|
||||
|
||||
rational old_time_;
|
||||
rational new_time_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamSetKeyframeValueCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& value);
|
||||
NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& new_value, const QVariant& old_value);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeKeyframe* key_;
|
||||
|
||||
QVariant old_value_;
|
||||
QVariant new_value_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamSetStandardValueCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& value);
|
||||
NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& new_value, const QVariant& old_value);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeKeyframeTrackReference ref_;
|
||||
|
||||
QVariant old_value_;
|
||||
QVariant new_value_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamSetSplitStandardValueCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& new_value, const SplitValue& old_value) :
|
||||
ref_(input),
|
||||
old_value_(old_value),
|
||||
new_value_(new_value)
|
||||
{}
|
||||
|
||||
NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& value) :
|
||||
NodeParamSetSplitStandardValueCommand(input, value, input.node()->GetSplitStandardValue(input.input()))
|
||||
{}
|
||||
|
||||
virtual Project* GetRelevantProject() const override
|
||||
{
|
||||
return ref_.node()->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override
|
||||
{
|
||||
ref_.node()->SetSplitStandardValue(ref_.input(), new_value_, ref_.element());
|
||||
}
|
||||
|
||||
virtual void undo() override
|
||||
{
|
||||
ref_.node()->SetSplitStandardValue(ref_.input(), old_value_, ref_.element());
|
||||
}
|
||||
|
||||
private:
|
||||
NodeInput ref_;
|
||||
|
||||
SplitValue old_value_;
|
||||
SplitValue new_value_;
|
||||
|
||||
};
|
||||
|
||||
class NodeParamArrayAppendCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeParamArrayAppendCommand(Node* node, const QString& input);
|
||||
|
||||
virtual Project* GetRelevantProject() const override;
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
Node* node_;
|
||||
|
||||
QString input_;
|
||||
|
||||
};
|
||||
|
||||
class NodeSetValueHintCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeSetValueHintCommand(const NodeInput &input, const Node::ValueHint &hint) :
|
||||
input_(input),
|
||||
new_hint_(hint)
|
||||
{
|
||||
}
|
||||
|
||||
NodeSetValueHintCommand(Node *node, const QString &input, int element, const Node::ValueHint &hint) :
|
||||
NodeSetValueHintCommand(NodeInput(node, input, element), hint)
|
||||
{
|
||||
}
|
||||
|
||||
virtual Project* GetRelevantProject() const override
|
||||
{
|
||||
return input_.node()->project();
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeInput input_;
|
||||
|
||||
Node::ValueHint new_hint_;
|
||||
Node::ValueHint old_hint_;
|
||||
|
||||
};
|
||||
|
||||
class NodeImmediateRemoveAllKeyframesCommand : public UndoCommand
|
||||
{
|
||||
public:
|
||||
NodeImmediateRemoveAllKeyframesCommand(NodeInputImmediate *immediate) :
|
||||
immediate_(immediate)
|
||||
{}
|
||||
|
||||
virtual Project* GetRelevantProject() const override { return nullptr; }
|
||||
|
||||
protected:
|
||||
virtual void prepare() override;
|
||||
|
||||
virtual void redo() override;
|
||||
|
||||
virtual void undo() override;
|
||||
|
||||
private:
|
||||
NodeInputImmediate *immediate_;
|
||||
|
||||
QObject memory_manager_;
|
||||
|
||||
QVector<NodeKeyframe*> keys_;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // NODEUNDO_H
|
||||
Reference in New Issue
Block a user