cmake: add FindPortAudio script

PortAudio only added a config a few weeks ago which means most package managers don't have it. I don't know if there's a way to use the config without having our own find script, but we'll see.
This commit is contained in:
itsmattkc
2021-10-01 16:37:42 -07:00
parent fbc5997d32
commit 11dbd625ab
2 changed files with 34 additions and 1 deletions
+2 -1
View File
@@ -122,7 +122,8 @@ list(APPEND OLIVE_LIBRARIES
# Link PortAudio
find_package(PortAudio REQUIRED)
list(APPEND OLIVE_LIBRARIES PortAudio)
list(APPEND OLIVE_INCLUDE_DIRS ${PORTAUDIO_INCLUDE_DIRS})
list(APPEND OLIVE_LIBRARIES ${PORTAUDIO_LIBRARIES})
# Optional: Link OpenTimelineIO
find_package(OpenTimelineIO)
+32
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@@ -0,0 +1,32 @@
# - Find PortAudio includes and libraries
#
# PORTAUDIO_FOUND - True if PORTAUDIO_INCLUDE_DIR & PORTAUDIO_LIBRARY
# are found
# PORTAUDIO_LIBRARIES - Set when PORTAUDIO_LIBRARY is found
# PORTAUDIO_INCLUDE_DIRS - Set when PORTAUDIO_INCLUDE_DIR is found
#
# PORTAUDIO_INCLUDE_DIR - where to find portaudio.h, etc.
# PORTAUDIO_LIBRARY - the portaudio library
#
find_path(PORTAUDIO_INCLUDE_DIR
NAMES portaudio.h
DOC "The PortAudio include directory"
)
find_library(PORTAUDIO_LIBRARY
NAMES portaudio
DOC "The PortAudio library"
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(PortAudio
REQUIRED_VARS PORTAUDIO_LIBRARY PORTAUDIO_INCLUDE_DIR
)
if(PORTAUDIO_FOUND)
set(PORTAUDIO_LIBRARIES ${PORTAUDIO_LIBRARY})
set(PORTAUDIO_INCLUDE_DIRS ${PORTAUDIO_INCLUDE_DIR})
endif()
mark_as_advanced(PORTAUDIO_INCLUDE_DIR PORTAUDIO_LIBRARY)