cache: began base implementation of "shifting" the cache

Should be a fairly important optimization to make.
This commit is contained in:
itsmattkc
2020-06-02 01:38:12 +10:00
parent 6acfe995fa
commit 11bfe61208
8 changed files with 154 additions and 0 deletions
+28
View File
@@ -61,6 +61,30 @@ bool PlaybackCache::IsFullyValidated() const
return invalidated_.isEmpty();
}
void PlaybackCache::Shift(const rational &from, const rational &to)
{
// An region between `from` and `to` will be inserted or spliced out
TimeRangeList ranges_to_shift = invalidated_.Intersects(TimeRange(from, RATIONAL_MAX));
// Remove everything from the minimum point
invalidated_.RemoveTimeRange(TimeRange(qMin(from, to), RATIONAL_MAX));
// Shift everything in our ranges to shift list
//
// `diff` is POSITIVE when moving forward -> and NEGATIVE when moving backward <-
rational diff = to - from;
foreach (const TimeRange& r, ranges_to_shift) {
invalidated_.InsertTimeRange(r + diff);
}
ShiftEvent(from, to);
if (diff > rational()) {
// If shifting forward, add this section to the invalidated region
Invalidate(TimeRange(from, to));
}
}
void PlaybackCache::Validate(const TimeRange &r)
{
invalidated_.RemoveTimeRange(r);
@@ -81,4 +105,8 @@ void PlaybackCache::InvalidateEvent(const TimeRange &)
{
}
void PlaybackCache::ShiftEvent(const rational &, const rational &)
{
}
OLIVE_NAMESPACE_EXIT