timeruler: add ability to resize markers and workarea
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@@ -141,6 +141,7 @@ protected:
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virtual const QVector<Block*> *GetSnapBlocks() const { return nullptr; }
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virtual const QVector<KeyframeViewInputConnection*> *GetSnapKeyframes() const { return nullptr; }
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virtual const std::vector<NodeKeyframe*> *GetSnapIgnoreKeyframes() const { return nullptr; }
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virtual const std::vector<TimelineMarker*> *GetSnapIgnoreMarkers() const { return nullptr; }
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protected slots:
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/**
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@@ -164,8 +165,6 @@ signals:
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void ConnectedNodeChanged(ViewerOutput* old, ViewerOutput* now);
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private:
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/**
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* @brief Set either in or out point to the current playhead
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*
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