many changes, mostly to export
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@@ -34,7 +34,7 @@ void cache_audio_worker(Clip* c, bool write_A) {
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int limit = std::min(c->frame_sample_index + audio_cache_size - bytes_written, nb_bytes);
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// perform all audio effects
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for (unsigned int j=0;j<c->effects.size();j++) {
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c->effects[j]->process_audio(frame->data[0], limit);
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c->effects.at(j)->process_audio(frame->data[0], limit);
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}
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// mix audio into cache
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for (int i=c->frame_sample_index;i<limit;i++) {
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