tests: coverage for large widgets (61 cases)

- curve/keyframe views: connections, selection, undo commands
- time ruler / playback controls: time<->scene math, buttons, seek
- project explorer: view model hierarchy, MIME drag&drop, rename undo,
  folder heuristics, toolbar signals
- node table/tree/param views, task view, history, multicam play queue,
  timeline selections, node view scene
This commit is contained in:
2026-07-17 15:48:03 +08:00
parent b4db6ebc88
commit 0dae545cba
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#include <gtest/gtest.h>
#include <memory>
#include <QCheckBox>
#include <QComboBox>
#include <QCoreApplication>
#include <QEvent>
#include <QLabel>
#include <QProgressBar>
#include <QPushButton>
#include <QTreeWidgetItem>
#include "core.h"
#include "node/block/clip/clip.h"
#include "node/color/colormanager/colormanager.h"
#include "node/generator/solid/solid.h"
#include "node/input/multicam/multicamnode.h"
#include "node/math/math/math.h"
#include "node/output/viewer/viewer.h"
#include "node/project.h"
#include "node/project/folder/folder.h"
#include "render/diskmanager.h"
#include "render/rendermanager.h"
#include "task/task.h"
#include "undo/undostack.h"
#include "widget/colorbutton/colorbutton.h"
#include "widget/history/historywidget.h"
#include "widget/multicam/multicamwidget.h"
#include "widget/nodeparamview/nodeparamviewwidgetbridge.h"
#include "widget/nodetableview/nodetableview.h"
#include "widget/nodetreeview/nodetreeview.h"
#include "widget/nodeview/nodeviewscene.h"
#include "widget/slider/floatslider.h"
#include "widget/taskview/taskview.h"
#include "widget/taskview/taskviewitem.h"
#include "widget/timelinewidget/timelinewidgetselections.h"
using namespace olive;
namespace
{
// Bridges, history and multicam widgets all talk to the Core singleton
void EnsureAppSingletons()
{
if (!olive::Core::instance()) {
new olive::Core(olive::Core::CoreParams()); // intentionally leaked
}
if (!olive::DiskManager::instance()) {
olive::DiskManager::CreateInstance();
}
}
class DummyTask : public Task {
public:
DummyTask()
{
SetTitle(QStringLiteral("Test Task"));
SetError(QStringLiteral("boom"));
}
protected:
virtual bool Run() override
{
return true;
}
};
class IncrementCommand : public UndoCommand {
public:
explicit IncrementCommand(int *value)
: value_(value)
{
}
virtual Project *GetRelevantProject() const override
{
return nullptr;
}
protected:
virtual void redo() override
{
++(*value_);
}
virtual void undo() override
{
--(*value_);
}
private:
int *value_;
};
// NodeTreeView stores these on its items (mirrors the private constants)
const int kItemTypeRole = Qt::UserRole;
const int kItemInputReferenceRole = Qt::UserRole + 1;
} // namespace
class WidgetPanelsTest : public ::testing::Test {
protected:
void SetUp() override
{
ColorManager::SetUpDefaultConfig();
EnsureAppSingletons();
project_ = std::make_unique<Project>();
project_->Initialize();
}
template <typename T> T *AddNode()
{
auto *node = new T();
node->setParent(project_.get());
return node;
}
std::unique_ptr<Project> project_;
};
TEST_F(WidgetPanelsTest, NodeTableSelectNodesCreatesTopLevelItems)
{
auto *solid = AddNode<SolidGenerator>();
NodeTableView view;
EXPECT_EQ(view.topLevelItemCount(), 0);
view.SelectNodes({ solid });
ASSERT_EQ(view.topLevelItemCount(), 1);
EXPECT_EQ(view.topLevelItem(0)->text(0), solid->GetLabelAndName());
auto *math = AddNode<MathNode>();
view.SelectNodes({ math });
EXPECT_EQ(view.topLevelItemCount(), 2);
view.DeselectNodes({ solid });
EXPECT_EQ(view.topLevelItemCount(), 1);
view.DeselectNodes({ math });
EXPECT_EQ(view.topLevelItemCount(), 0);
}
TEST_F(WidgetPanelsTest, NodeTableSetTimePopulatesInputRows)
{
auto *solid = AddNode<SolidGenerator>();
solid->Retranslate();
NodeTableView view;
view.SelectNodes({ solid });
QTreeWidgetItem *top = view.topLevelItem(0);
ASSERT_NE(top, nullptr);
// Rows appear for the base-class enabled input and the color input
ASSERT_EQ(top->childCount(), 2);
// The solid's color input appears as a named child row
QTreeWidgetItem *color_row = nullptr;
for (int i = 0; i < top->childCount(); i++) {
if (top->child(i)->data(0, Qt::UserRole).toString() ==
SolidGenerator::kColorInput) {
color_row = top->child(i);
break;
}
}
ASSERT_NE(color_row, nullptr);
EXPECT_EQ(color_row->text(0), solid->GetInputName(SolidGenerator::kColorInput));
// The value row shows the data type name and the split RGBA columns
ASSERT_EQ(color_row->childCount(), 1);
QTreeWidgetItem *value_row = color_row->child(0);
EXPECT_EQ(value_row->text(0),
NodeValue::GetPrettyDataTypeName(NodeValue::kColor));
EXPECT_FALSE(value_row->text(1).isEmpty());
for (int col = 2; col <= 5; col++) {
EXPECT_FALSE(value_row->text(col).isEmpty()) << "column" << col;
}
// Re-evaluating at another time keeps the same structure
view.SetTime(rational(1));
EXPECT_EQ(top->childCount(), 2);
EXPECT_EQ(color_row->childCount(), 1);
}
TEST_F(WidgetPanelsTest, NodeTreeSetNodesBuildsInputHierarchy)
{
auto *math = AddNode<MathNode>();
math->Retranslate();
NodeTreeView view;
view.SetNodes({ math });
ASSERT_EQ(view.topLevelItemCount(), 1);
QTreeWidgetItem *node_item = view.topLevelItem(0);
EXPECT_EQ(node_item->data(0, kItemTypeRole).toInt(), 0); // kItemTypeNode
// All four inputs are visible: the base-class enabled checkbox, the
// method combo, and the two float params
ASSERT_EQ(node_item->childCount(), 4);
const QStringList expected_inputs = { Node::kEnabledInput, MathNode::kMethodIn,
MathNode::kParamAIn, MathNode::kParamBIn };
for (int i = 0; i < expected_inputs.size(); i++) {
QTreeWidgetItem *input_item = node_item->child(i);
EXPECT_EQ(input_item->data(0, kItemTypeRole).toInt(), 1); // kItemTypeInput
const NodeKeyframeTrackReference ref =
input_item->data(0, kItemInputReferenceRole)
.value<NodeKeyframeTrackReference>();
EXPECT_EQ(ref.input().node(), math);
EXPECT_EQ(ref.input().input(), expected_inputs.at(i));
}
}
TEST_F(WidgetPanelsTest, NodeTreeOnlyShowKeyframableFiltersInputs)
{
auto *math = AddNode<MathNode>();
NodeTreeView view;
view.SetOnlyShowKeyframable(true);
view.SetNodes({ math });
// The method combo is flagged not-keyframable; enabled and the two
// float params remain
ASSERT_EQ(view.topLevelItemCount(), 1);
EXPECT_EQ(view.topLevelItem(0)->childCount(), 3);
// Of a bare viewer's inputs only "enabled" is keyframable, so it is the
// sole row left standing
auto *viewer = AddNode<ViewerOutput>();
view.SetNodes({ viewer });
ASSERT_EQ(view.topLevelItemCount(), 1);
EXPECT_EQ(view.topLevelItem(0)->childCount(), 1);
// Without the filter its buffer inputs show up as well
view.SetOnlyShowKeyframable(false);
view.SetNodes({ viewer });
ASSERT_EQ(view.topLevelItemCount(), 1);
EXPECT_EQ(view.topLevelItem(0)->childCount(), 3);
}
TEST_F(WidgetPanelsTest, NodeTreeCheckboxesToggleEnableStateAndEmit)
{
auto *math = AddNode<MathNode>();
NodeTreeView view;
view.SetCheckBoxesEnabled(true);
view.SetNodes({ math });
Node *node_signal_node = nullptr;
bool node_signal_enabled = true;
int node_emissions = 0;
QObject::connect(&view, &NodeTreeView::NodeEnableChanged,
[&node_signal_node, &node_signal_enabled,
&node_emissions](Node *n, bool e) {
node_signal_node = n;
node_signal_enabled = e;
++node_emissions;
});
NodeKeyframeTrackReference input_signal_ref;
bool input_signal_enabled = true;
int input_emissions = 0;
QObject::connect(&view, &NodeTreeView::InputEnableChanged,
[&input_signal_ref, &input_signal_enabled,
&input_emissions](const NodeKeyframeTrackReference &ref,
bool e) {
input_signal_ref = ref;
input_signal_enabled = e;
++input_emissions;
});
QTreeWidgetItem *node_item = view.topLevelItem(0);
ASSERT_NE(node_item, nullptr);
ASSERT_EQ(node_item->checkState(0), Qt::Checked);
// Unchecking the node disables it and emits
node_item->setCheckState(0, Qt::Unchecked);
EXPECT_EQ(node_emissions, 1);
EXPECT_EQ(node_signal_node, math);
EXPECT_FALSE(node_signal_enabled);
EXPECT_FALSE(view.IsNodeEnabled(math));
// Re-checking restores it
node_item->setCheckState(0, Qt::Checked);
EXPECT_EQ(node_emissions, 2);
EXPECT_TRUE(node_signal_enabled);
EXPECT_TRUE(view.IsNodeEnabled(math));
// Same behavior on input rows
QTreeWidgetItem *input_item = node_item->child(0);
ASSERT_NE(input_item, nullptr);
input_item->setCheckState(0, Qt::Unchecked);
EXPECT_EQ(input_emissions, 1);
EXPECT_EQ(input_signal_ref.input().input(), Node::kEnabledInput);
EXPECT_FALSE(input_signal_enabled);
EXPECT_FALSE(view.IsInputEnabled(input_signal_ref));
}
TEST_F(WidgetPanelsTest, NodeTreeKeyframeTracksBecomeRows)
{
auto *solid = AddNode<SolidGenerator>();
solid->Retranslate();
NodeTreeView view;
view.SetShowKeyframeTracksAsRows(true);
view.SetNodes({ solid });
QTreeWidgetItem *node_item = view.topLevelItem(0);
ASSERT_NE(node_item, nullptr);
ASSERT_EQ(node_item->childCount(), 2); // enabled + color
// The four-track color input expands into one row per track
QTreeWidgetItem *color_item = node_item->child(1);
EXPECT_EQ(color_item->text(0), QStringLiteral("Color"));
ASSERT_EQ(color_item->childCount(), 4);
const QStringList track_names = { QStringLiteral("R"), QStringLiteral("G"),
QStringLiteral("B"), QStringLiteral("A") };
for (int i = 0; i < 4; i++) {
EXPECT_EQ(color_item->child(i)->text(0), track_names.at(i));
const NodeKeyframeTrackReference ref =
color_item->child(i)
->data(0, kItemInputReferenceRole)
.value<NodeKeyframeTrackReference>();
EXPECT_EQ(ref.track(), i);
}
// A single-track float input stays a single row
auto *math = AddNode<MathNode>();
math->Retranslate();
view.SetNodes({ math });
QTreeWidgetItem *param_item =
view.topLevelItem(0)->child(2); // after enabled and the method combo
ASSERT_NE(param_item, nullptr);
EXPECT_EQ(param_item->text(0), QStringLiteral("Value"));
EXPECT_EQ(param_item->childCount(), 0);
}
TEST_F(WidgetPanelsTest, BridgeCreatesSliderForFloatInput)
{
auto *math = AddNode<MathNode>();
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(math, MathNode::kParamAIn), &parent);
ASSERT_EQ(bridge.widgets().size(), 1);
EXPECT_NE(qobject_cast<FloatSlider *>(bridge.widgets().first()), nullptr);
}
TEST_F(WidgetPanelsTest, BridgeCreatesColorButtonForColorInput)
{
auto *solid = AddNode<SolidGenerator>();
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(solid, SolidGenerator::kColorInput),
&parent);
ASSERT_EQ(bridge.widgets().size(), 1);
EXPECT_NE(qobject_cast<ColorButton *>(bridge.widgets().first()), nullptr);
}
TEST_F(WidgetPanelsTest, BridgeCreatesComboBoxForComboInput)
{
auto *math = AddNode<MathNode>();
math->Retranslate();
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(math, MathNode::kMethodIn), &parent);
ASSERT_EQ(bridge.widgets().size(), 1);
auto *combo = qobject_cast<QComboBox *>(bridge.widgets().first());
ASSERT_NE(combo, nullptr);
EXPECT_EQ(combo->count(), math->GetComboBoxStrings(MathNode::kMethodIn).size());
EXPECT_GT(combo->count(), 0);
}
TEST_F(WidgetPanelsTest, BridgeCreatesCheckBoxForBooleanInput)
{
auto *clip = AddNode<ClipBlock>();
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(clip, ClipBlock::kReverseInput),
&parent);
ASSERT_EQ(bridge.widgets().size(), 1);
EXPECT_NE(qobject_cast<QCheckBox *>(bridge.widgets().first()), nullptr);
}
TEST_F(WidgetPanelsTest, BridgeUpdatesWidgetWhenNodeValueChanges)
{
auto *math = AddNode<MathNode>();
auto *viewer = AddNode<ViewerOutput>();
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(math, MathNode::kParamAIn), &parent);
auto *slider = qobject_cast<FloatSlider *>(bridge.widgets().first());
ASSERT_NE(slider, nullptr);
EXPECT_DOUBLE_EQ(slider->GetValue(), 0.0);
// The bridge only refreshes widgets for value changes at the playhead
// of a connected time target
bridge.SetTimeTarget(viewer);
math->SetStandardValue(MathNode::kParamAIn, 2.5);
EXPECT_DOUBLE_EQ(slider->GetValue(), 2.5);
}
TEST_F(WidgetPanelsTest, BridgePushesUndoCommandWhenWidgetChanges)
{
auto *math = AddNode<MathNode>();
math->Retranslate();
ASSERT_EQ(math->GetStandardValue(MathNode::kMethodIn).toInt(), 0);
QWidget parent;
NodeParamViewWidgetBridge bridge(NodeInput(math, MathNode::kMethodIn), &parent);
auto *combo = qobject_cast<QComboBox *>(bridge.widgets().first());
ASSERT_NE(combo, nullptr);
ASSERT_GT(combo->count(), 1);
combo->setCurrentIndex(1);
EXPECT_EQ(math->GetStandardValue(MathNode::kMethodIn).toInt(), 1);
Core::instance()->undo_stack()->undo();
EXPECT_EQ(math->GetStandardValue(MathNode::kMethodIn).toInt(), 0);
Core::instance()->undo_stack()->clear();
}
TEST(TaskView, TaskLifecycleUpdatesItems)
{
TaskView view(nullptr);
DummyTask task;
view.AddTask(&task);
auto *item = view.findChild<TaskViewItem *>();
ASSERT_NE(item, nullptr);
// Title label mirrors the task title
bool found_title = false;
foreach (QLabel *label, item->findChildren<QLabel *>()) {
if (label->text() == QStringLiteral("Test Task")) {
found_title = true;
break;
}
}
EXPECT_TRUE(found_title);
// Progress signals drive the progress bar
auto *bar = item->findChild<QProgressBar *>();
ASSERT_NE(bar, nullptr);
emit task.ProgressChanged(0.5);
EXPECT_EQ(bar->value(), 50);
// The cancel button relays the task through TaskCancelled
Task *cancelled = nullptr;
QObject::connect(&view, &TaskView::TaskCancelled,
[&cancelled](Task *t) { cancelled = t; });
auto *cancel_button = item->findChild<QPushButton *>();
ASSERT_NE(cancel_button, nullptr);
cancel_button->click();
EXPECT_EQ(cancelled, &task);
// Failure swaps in the error label
view.TaskFailed(&task);
bool found_error = false;
foreach (QLabel *label, item->findChildren<QLabel *>()) {
if (label->text().contains(QStringLiteral("boom"))) {
found_error = true;
break;
}
}
EXPECT_TRUE(found_error);
// Removal deletes the item once deferred deletions are processed
view.RemoveTask(&task);
QCoreApplication::sendPostedEvents(nullptr, QEvent::DeferredDelete);
EXPECT_EQ(view.findChild<TaskViewItem *>(), nullptr);
}
TEST(HistoryWidget, ReflectsAndDrivesUndoStack)
{
EnsureAppSingletons();
UndoStack *stack = Core::instance()->undo_stack();
stack->clear();
HistoryWidget widget;
EXPECT_EQ(widget.model(), stack);
int counter = 0;
stack->push(new IncrementCommand(&counter), QStringLiteral("First"));
stack->push(new IncrementCommand(&counter), QStringLiteral("Second"));
EXPECT_EQ(counter, 2);
EXPECT_EQ(stack->rowCount(), 3);
// Row 0 is the "New/Open Project" sentinel the stack starts with, so
// "First" lives at row 1 and "Second" at row 2. Moving the current row
// jumps the stack to row+1 applied commands (this is how clicking a
// history row works).
widget.selectionModel()->setCurrentIndex(stack->index(1, 0),
QItemSelectionModel::ClearAndSelect |
QItemSelectionModel::Rows);
EXPECT_EQ(counter, 1);
EXPECT_TRUE(stack->CanRedo());
// Moving to the second entry redoes everything again
widget.selectionModel()->setCurrentIndex(stack->index(2, 0),
QItemSelectionModel::ClearAndSelect |
QItemSelectionModel::Rows);
EXPECT_EQ(counter, 2);
EXPECT_FALSE(stack->CanRedo());
// Moving back to the sentinel row undoes both commands
widget.selectionModel()->setCurrentIndex(stack->index(0, 0),
QItemSelectionModel::ClearAndSelect |
QItemSelectionModel::Rows);
EXPECT_EQ(counter, 0);
EXPECT_TRUE(stack->CanRedo());
stack->clear();
}
TEST(TimelineSelections, ShiftTimeMovesAllRanges)
{
TimelineWidgetSelections sel;
const Track::Reference video0(Track::kVideo, 0);
sel.insert(video0,
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
sel.ShiftTime(rational(5));
const TimeRangeList list = sel.value(video0);
ASSERT_EQ(list.size(), 1);
EXPECT_EQ(list.first().in(), rational(5));
EXPECT_EQ(list.first().out(), rational(15));
}
TEST(TimelineSelections, ShiftTracksReindexesMatchingTypeOnly)
{
TimelineWidgetSelections sel;
sel.insert(Track::Reference(Track::kVideo, 0),
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
sel.insert(Track::Reference(Track::kVideo, 1),
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
sel.insert(Track::Reference(Track::kAudio, 0),
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
sel.ShiftTracks(Track::kVideo, 2);
EXPECT_FALSE(sel.contains(Track::Reference(Track::kVideo, 0)));
EXPECT_FALSE(sel.contains(Track::Reference(Track::kVideo, 1)));
EXPECT_TRUE(sel.contains(Track::Reference(Track::kVideo, 2)));
EXPECT_TRUE(sel.contains(Track::Reference(Track::kVideo, 3)));
EXPECT_TRUE(sel.contains(Track::Reference(Track::kAudio, 0)));
}
TEST(TimelineSelections, TrimInAndOutAdjustRangeEnds)
{
TimelineWidgetSelections in_sel;
const Track::Reference video0(Track::kVideo, 0);
in_sel.insert(video0,
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
in_sel.TrimIn(rational(2));
EXPECT_EQ(in_sel.value(video0).first().in(), rational(2));
EXPECT_EQ(in_sel.value(video0).first().out(), rational(10));
TimelineWidgetSelections out_sel;
out_sel.insert(video0,
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
out_sel.TrimOut(rational(-3));
EXPECT_EQ(out_sel.value(video0).first().in(), rational(0));
EXPECT_EQ(out_sel.value(video0).first().out(), rational(7));
}
TEST(TimelineSelections, SubtractSplitsAndIgnoresForeignTracks)
{
TimelineWidgetSelections ours;
const Track::Reference video0(Track::kVideo, 0);
ours.insert(video0,
TimeRangeList({ TimeRange(rational(0), rational(10)) }));
TimelineWidgetSelections theirs;
theirs.insert(video0,
TimeRangeList({ TimeRange(rational(3), rational(5)) }));
theirs.insert(Track::Reference(Track::kAudio, 0),
TimeRangeList({ TimeRange(rational(0), rational(99)) }));
TimelineWidgetSelections result = ours.Subtracted(theirs);
// The original is untouched by the const version
EXPECT_EQ(ours.value(video0).size(), 1);
const TimeRangeList remaining = result.value(video0);
ASSERT_EQ(remaining.size(), 2);
EXPECT_EQ(remaining.at(0), TimeRange(rational(0), rational(3)));
EXPECT_EQ(remaining.at(1), TimeRange(rational(5), rational(10)));
// In-place Subtract drops the subtracted span as well
ours.Subtract(theirs);
EXPECT_EQ(ours.value(video0).size(), 2);
}
TEST(NodeViewScene, AddAndRemoveContexts)
{
ColorManager::SetUpDefaultConfig();
Project project;
project.Initialize();
auto *folder = new Folder();
folder->setParent(&project);
NodeViewScene scene;
EXPECT_TRUE(scene.context_map().isEmpty());
NodeViewContext *ctx = scene.AddContext(folder);
ASSERT_NE(ctx, nullptr);
EXPECT_TRUE(scene.context_map().contains(folder));
EXPECT_EQ(ctx->GetContext(), folder);
EXPECT_TRUE(scene.items().contains(ctx));
// Re-adding the same node returns the existing context item
EXPECT_EQ(scene.AddContext(folder), ctx);
EXPECT_EQ(scene.context_map().size(), 1);
scene.RemoveContext(folder);
EXPECT_TRUE(scene.context_map().isEmpty());
}
TEST(NodeViewScene, FlowDirectionControlsOrientation)
{
NodeViewScene scene;
EXPECT_EQ(scene.GetFlowDirection(), NodeViewCommon::kLeftToRight);
EXPECT_EQ(scene.GetFlowOrientation(), Qt::Horizontal);
scene.SetFlowDirection(NodeViewCommon::kTopToBottom);
EXPECT_EQ(scene.GetFlowDirection(), NodeViewCommon::kTopToBottom);
EXPECT_EQ(scene.GetFlowOrientation(), Qt::Vertical);
}
class MulticamWidgetTest : public ::testing::Test {
protected:
void SetUp() override
{
ColorManager::SetUpDefaultConfig();
EnsureAppSingletons();
// The display widget pulls the render backend off RenderManager,
// which the bare Core singleton does not create (Core::Start()
// would); viewer_display_repro_test does the same
created_render_manager_ = (RenderManager::instance() == nullptr);
if (created_render_manager_) {
RenderManager::CreateInstance();
}
project_ = std::make_unique<Project>();
project_->Initialize();
}
void TearDown() override
{
project_.reset();
// Leave the singleton the way we found it: render suites check
// RenderManager::instance() for null in their own teardowns
if (created_render_manager_) {
RenderManager::DestroyInstance();
created_render_manager_ = false;
}
}
std::unique_ptr<Project> project_;
bool created_render_manager_ = false;
};
TEST_F(MulticamWidgetTest, ConstructionCreatesDisplay)
{
MulticamWidget widget;
EXPECT_NE(widget.GetDisplayWidget(), nullptr);
EXPECT_EQ(widget.GetConnectedNode(), nullptr);
}
TEST_F(MulticamWidgetTest, SwitchWithoutTimestampAppliesImmediately)
{
auto *viewer = new ViewerOutput();
viewer->setParent(project_.get());
auto *node = new MultiCamNode();
node->setParent(project_.get());
auto *clip = new ClipBlock();
clip->setParent(project_.get());
MulticamWidget widget;
widget.SetMulticamNode(viewer, node, clip, rational());
EXPECT_EQ(widget.GetConnectedNode(), viewer);
}
TEST_F(MulticamWidgetTest, FutureSwitchWaitsForPlayheadToAdvance)
{
auto *viewer_a = new ViewerOutput();
viewer_a->setParent(project_.get());
auto *viewer_b = new ViewerOutput();
viewer_b->setParent(project_.get());
auto *node = new MultiCamNode();
node->setParent(project_.get());
auto *clip = new ClipBlock();
clip->setParent(project_.get());
MulticamWidget widget;
widget.SetMulticamNode(viewer_a, node, clip, rational());
ASSERT_EQ(widget.GetConnectedNode(), viewer_a);
// A switch stamped for a later time is queued, not applied
widget.SetMulticamNode(viewer_b, node, clip, rational(5));
EXPECT_EQ(widget.GetConnectedNode(), viewer_a);
// Once playback time advances, the queued switch takes effect
viewer_a->SetPlayhead(rational(1));
EXPECT_EQ(widget.GetConnectedNode(), viewer_b);
}