improved render channel count system
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@@ -397,8 +397,8 @@ void ImportTool::DropGhosts(bool insert)
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QVector<Block*> block_items(parent()->GetGhostItems().size());
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// Check if we're inserting
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if (insert) {
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// Check if we're inserting (only valid if we're not creating this sequence ourselves)
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if (insert && !open_sequence) {
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InsertGapsAtGhostDestination(command);
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}
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