improved render channel count system

This commit is contained in:
itsmattkc
2020-11-15 22:16:40 +11:00
parent ee5307336e
commit 0d0766e4fb
83 changed files with 1017 additions and 1132 deletions
+3 -1
View File
@@ -80,7 +80,9 @@ void HistogramScope::DrawScope(TexturePtr managed_tex, QVariant pipeline)
if (!texture_row_sums_
|| texture_row_sums_->width() != this->width()
|| texture_row_sums_->height() != this->height()) {
texture_row_sums_ = renderer()->CreateTexture(VideoParams(width(), height(), managed_tex->format()));
texture_row_sums_ = renderer()->CreateTexture(VideoParams(width(), height(),
managed_tex->format(),
managed_tex->channel_count()));
}
// Draw managed texture to a sums texture